//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// #include "cbase.h" #include "c_baseentity.h" #include "hud.h" #include "hudelement.h" #include "clientmode.h" #include #include #include #include #include #include "materialsystem/imaterialsystemhardwareconfig.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- class CHudHDRDemo : public CHudElement, public vgui::Panel { DECLARE_CLASS_SIMPLE( CHudHDRDemo, vgui::Panel ); public: CHudHDRDemo( const char *name ); // vgui overrides virtual void ApplySchemeSettings(vgui::IScheme *pScheme ); virtual void Paint( void ); virtual bool ShouldDraw( void ); void SetHDRDemoActive( bool bActive ); private: bool m_bHDRDemoActive; // Painting //CPanelAnimationVar( float, m_flAlphaOverride, "Alpha", "0" ); CPanelAnimationVar( Color, m_BorderColor, "BorderColor", "0 0 0 255" ); CPanelAnimationVar( Color, m_TextColor, "TextColor", "255 255 255 255" ); CPanelAnimationVarAliasType( int, m_iBorderLeft, "BorderLeft", "8", "proportional_int" ); CPanelAnimationVarAliasType( int, m_iBorderRight, "BorderRight", "8", "proportional_int" ); CPanelAnimationVarAliasType( int, m_iBorderTop, "BorderTop", "8", "proportional_int" ); CPanelAnimationVarAliasType( int, m_iBorderBottom, "BorderBottom", "8", "proportional_int" ); CPanelAnimationVarAliasType( int, m_iBorderCenter, "BorderCenter", "8", "proportional_int" ); CPanelAnimationVarAliasType( int, m_iLeftY, "LeftTitleY", "8", "proportional_int" ); CPanelAnimationVarAliasType( int, m_iRightY, "RightTitleY", "8", "proportional_int" ); }; DECLARE_HUDELEMENT( CHudHDRDemo ); //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CHudHDRDemo::CHudHDRDemo( const char *name ) : vgui::Panel( NULL, "HudHDRDemo" ), CHudElement( name ) { vgui::Panel *pParent = g_pClientMode->GetViewport(); SetParent( pParent ); SetPaintBorderEnabled( false ); SetPaintBackgroundEnabled( false ); m_bHDRDemoActive = false; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CHudHDRDemo::ApplySchemeSettings( vgui::IScheme *pScheme ) { BaseClass::ApplySchemeSettings(pScheme); SetSize( ScreenWidth(), ScreenHeight() ); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CHudHDRDemo::Paint() { int x, y, wide, tall; GetBounds( x, y, wide, tall ); // Draw the borders vgui::surface()->DrawSetColor( m_BorderColor ); vgui::surface()->DrawFilledRect( 0, 0, m_iBorderLeft, tall ); // Left vgui::surface()->DrawFilledRect( wide-m_iBorderRight, 0, wide, tall ); // Right vgui::surface()->DrawFilledRect( m_iBorderLeft, 0, wide-m_iBorderRight, m_iBorderTop ); // Top vgui::surface()->DrawFilledRect( m_iBorderLeft, tall-m_iBorderBottom, wide-m_iBorderRight, tall ); // Bottom vgui::surface()->DrawFilledRect( ((wide-m_iBorderCenter)/2), m_iBorderTop, ((wide+m_iBorderCenter)/2), tall-m_iBorderBottom ); // Center // Get our scheme and font information vgui::HScheme scheme = vgui::scheme()->GetScheme( "ClientScheme" ); vgui::HFont hFont = vgui::scheme()->GetIScheme(scheme)->GetFont( "HDRDemoText" ); vgui::surface()->DrawSetTextFont( hFont ); vgui::surface()->DrawSetTextColor( m_TextColor ); // Left Title wchar_t *tempString = g_pVGuiLocalize->Find("#Valve_HDRDEMO_LeftTitle"); if (tempString) { int iLength = 0; for ( wchar_t *wch = tempString; *wch != 0; wch++ ) { iLength += vgui::surface()->GetCharacterWidth( hFont, *wch ); } vgui::surface()->DrawSetTextPos( floor(wide * 0.25) - (iLength / 2), m_iLeftY ); vgui::surface()->DrawPrintText(tempString, wcslen(tempString)); } // Right Title tempString = g_pVGuiLocalize->Find("#Valve_HDRDEMO_RightTitle"); if (tempString) { int iLength = 0; for ( wchar_t *wch = tempString; *wch != 0; wch++ ) { iLength += vgui::surface()->GetCharacterWidth( hFont, *wch ); } vgui::surface()->DrawSetTextPos( ceil(wide * 0.75) - (iLength / 2), m_iRightY ); vgui::surface()->DrawPrintText(tempString, wcslen(tempString)); } } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- bool CHudHDRDemo::ShouldDraw() { return ( // no split screen hud if not hdr (g_pMaterialSystemHardwareConfig->GetHDRType() != HDR_TYPE_NONE) && m_bHDRDemoActive ); //&& m_flAlphaOverride > 0 ); } //----------------------------------------------------------------------------- // Purpose: // Input : bActive - //----------------------------------------------------------------------------- void CHudHDRDemo::SetHDRDemoActive( bool bActive ) { if ( bActive && !m_bHDRDemoActive ) { ConVarRef pHideHud( "hidehud" ); pHideHud.SetValue( 15 ); } else if ( !bActive && m_bHDRDemoActive ) { ConVarRef pHideHud( "hidehud" ); pHideHud.SetValue( 0 ); } m_bHDRDemoActive = bActive; } //======================================================================================================= // CONVAR to toggle this hud element void mat_show_ab_hdr_hudelement_changed( IConVar *pConVar, const char *pOldString, float flOldValue ) { CHudHDRDemo *pHudDemo = (CHudHDRDemo*)GET_HUDELEMENT( CHudHDRDemo ); if ( pHudDemo ) { ConVarRef var( pConVar ); pHudDemo->SetHDRDemoActive( var.GetBool() ); } } ConVar mat_show_ab_hdr_hudelement( "mat_show_ab_hdr_hudelement", "0", FCVAR_CHEAT, "HDR Demo HUD Element toggle.", mat_show_ab_hdr_hudelement_changed );