//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "cbase.h" #include "prediction.h" #include "hl_movedata.h" #include "c_basehlplayer.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" static CHLMoveData g_HLMoveData; CMoveData *g_pMoveData = &g_HLMoveData; // Expose interface to engine static CPrediction g_Prediction; EXPOSE_SINGLE_INTERFACE_GLOBALVAR( CPrediction, IPrediction, VCLIENT_PREDICTION_INTERFACE_VERSION, g_Prediction ); CPrediction *prediction = &g_Prediction;