//========= Copyright Valve Corporation, All rights reserved. ============// // // // //============================================================================= #ifndef MERASMUS_DYING_H #define MERASMUS_DYING_H //--------------------------------------------------------------------------------------------- class CMerasmusDying : public Action< CMerasmus > { public: virtual ActionResult< CMerasmus > OnStart( CMerasmus *me, Action< CMerasmus > *priorAction ); virtual ActionResult< CMerasmus > Update( CMerasmus *me, float interval ); virtual const char *GetName( void ) const { return "Dying"; } // return name of this action }; #endif // MERASMUS_DYING_H