//========= Copyright Valve Corporation, All rights reserved. ============// // tf_bot_escort.cpp // Move near an entity and protect it // Michael Booth, April 2011 #include "cbase.h" #include "tf_player.h" #include "bot/tf_bot.h" #include "bot/behavior/tf_bot_escort.h" #include "bot/behavior/tf_bot_attack.h" #include "bot/behavior/demoman/tf_bot_prepare_stickybomb_trap.h" #include "bot/behavior/tf_bot_destroy_enemy_sentry.h" #include "nav_mesh.h" extern ConVar tf_bot_path_lookahead_range; ConVar tf_bot_escort_range( "tf_bot_escort_range", "300", FCVAR_CHEAT ); //--------------------------------------------------------------------------------------------- CTFBotEscort::CTFBotEscort( CBaseEntity *who ) { SetWho( who ); } //--------------------------------------------------------------------------------------------- void CTFBotEscort::SetWho( CBaseEntity *who ) { m_who = who; } //--------------------------------------------------------------------------------------------- CBaseEntity *CTFBotEscort::GetWho( void ) const { return m_who; } //--------------------------------------------------------------------------------------------- ActionResult< CTFBot > CTFBotEscort::OnStart( CTFBot *me, Action< CTFBot > *priorAction ) { m_pathToWho.SetMinLookAheadDistance( me->GetDesiredPathLookAheadRange() ); return Continue(); } //--------------------------------------------------------------------------------------------- ActionResult< CTFBot > CTFBotEscort::Update( CTFBot *me, float interval ) { const CKnownEntity *threat = me->GetVisionInterface()->GetPrimaryKnownThreat(); if ( threat && threat->IsVisibleInFOVNow() ) { return SuspendFor( new CTFBotAttack, "Attacking nearby threat" ); } else { // no enemy is visible - move near who we are escorting if ( m_who != NULL ) { if ( me->IsRangeGreaterThan( m_who, tf_bot_escort_range.GetFloat() ) ) { if ( m_repathTimer.IsElapsed() ) { CTFBotPathCost cost( me, FASTEST_ROUTE ); m_pathToWho.Compute( me, m_who->GetAbsOrigin(), cost ); m_repathTimer.Start( RandomFloat( 2.0f, 3.0f ) ); } m_pathToWho.Update( me ); } else { if ( CTFBotPrepareStickybombTrap::IsPossible( me ) ) { return SuspendFor( new CTFBotPrepareStickybombTrap, "Laying sticky bombs!" ); } } } // destroy enemy sentry guns we've encountered if ( me->GetEnemySentry() && CTFBotDestroyEnemySentry::IsPossible( me ) ) { return SuspendFor( new CTFBotDestroyEnemySentry, "Going after an enemy sentry to destroy it" ); } } return Continue(); } //--------------------------------------------------------------------------------------------- EventDesiredResult< CTFBot > CTFBotEscort::OnStuck( CTFBot *me ) { m_repathTimer.Invalidate(); return TryContinue(); } //--------------------------------------------------------------------------------------------- EventDesiredResult< CTFBot > CTFBotEscort::OnMoveToSuccess( CTFBot *me, const Path *path ) { return TryContinue(); } //--------------------------------------------------------------------------------------------- EventDesiredResult< CTFBot > CTFBotEscort::OnMoveToFailure( CTFBot *me, const Path *path, MoveToFailureType reason ) { return TryContinue(); } //--------------------------------------------------------------------------------------------- QueryResultType CTFBotEscort::ShouldRetreat( const INextBot *me ) const { return ANSWER_NO; } //--------------------------------------------------------------------------------------------- EventDesiredResult< CTFBot > CTFBotEscort::OnCommandApproach( CTFBot *me, const Vector &pos, float range ) { return TryContinue(); }