//========= Copyright Valve Corporation, All rights reserved. ============// // tf_bot_spy_escape.cpp // Flee! // Michael Booth, June 2010 #include "cbase.h" #include "tf_player.h" #include "bot/tf_bot.h" #include "bot/behavior/spy/tf_bot_spy_escape.h" extern ConVar tf_bot_path_lookahead_range; //--------------------------------------------------------------------------------------------- ActionResult< CTFBot > CTFBotSpyEscape::OnStart( CTFBot *me, Action< CTFBot > *priorAction ) { return Continue(); } //--------------------------------------------------------------------------------------------- ActionResult< CTFBot > CTFBotSpyEscape::Update( CTFBot *me, float interval ) { return Continue(); } //--------------------------------------------------------------------------------------------- QueryResultType CTFBotSpyEscape::ShouldAttack( const INextBot *me, const CKnownEntity *them ) const { return ANSWER_NO; }