//========= Copyright Valve Corporation, All rights reserved. ============// // tf_bot_engineer_build_dispenser.h // Engineer building his Dispenser near his Sentry // Michael Booth, May 2010 #ifndef TF_BOT_ENGINEER_BUILD_DISPENSER_H #define TF_BOT_ENGINEER_BUILD_DISPENSER_H class CTFBotEngineerBuildDispenser : public Action< CTFBot > { public: virtual ActionResult< CTFBot > OnStart( CTFBot *me, Action< CTFBot > *priorAction ); virtual ActionResult< CTFBot > Update( CTFBot *me, float interval ); virtual void OnEnd( CTFBot *me, Action< CTFBot > *nextAction ); virtual ActionResult< CTFBot > OnResume( CTFBot *me, Action< CTFBot > *interruptingAction ); virtual const char *GetName( void ) const { return "EngineerBuildDispenser"; }; private: CountdownTimer m_searchTimer; CountdownTimer m_getAmmoTimer; CountdownTimer m_repathTimer; int m_placementTriesLeft; PathFollower m_path; }; #endif // TF_BOT_ENGINEER_BUILD_DISPENSER_H