#! /usr/bin/env python # encoding: utf-8 from waflib import Utils import os top = '.' PROJECT_NAME = 'choreoobjects' def options(opt): # stub return def configure(conf): return def build(bld): source = [ '../game/shared/choreoactor.cpp', '../game/shared/choreochannel.cpp', '../game/shared/choreoevent.cpp', '../game/shared/choreoscene.cpp', '../game/shared/sceneimage.cpp' ] includes = [ '.', '../game/shared', '../utils/common', '../public/tier0', '../public/tier1', '../public', '../common' ] defines = [] libs = [] install_path = bld.env.PREFIX bld.stlib( source = source, target = PROJECT_NAME, name = PROJECT_NAME, features = 'c cxx', includes = includes, defines = defines, use = libs, subsystem = bld.env.MSVC_SUBSYSTEM, idx = bld.get_taskgen_count() )