//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //============================================================================= #include "cbase.h" #include "filesystem.h" #include "portal_gamestats.h" #include "util_shared.h" #include "prop_portal_shared.h" #include "utlstring.h" #ifdef PORTAL_GAMESTATS_VERBOSE //this shouldn't be in release versions, and most loading/saving code is only enabled with this defined static ConVar portalstats_visdeaths( "portalstats_visdeaths", "1", FCVAR_REPLICATED | FCVAR_CHEAT ); static ConVar portalstats_visjumps( "portalstats_visjumps", "1", FCVAR_REPLICATED | FCVAR_CHEAT ); static ConVar portalstats_visusages( "portalstats_visusages", "1", FCVAR_REPLICATED | FCVAR_CHEAT ); static ConVar portalstats_visstucks( "portalstats_visstucks", "1", FCVAR_REPLICATED | FCVAR_CHEAT ); static ConVar portalstats_visplacement( "portalstats_visplacement", "1", FCVAR_REPLICATED | FCVAR_CHEAT ); class CPortalGameStatsVisualizer : public CPortalGameStats, public CAutoGameSystemPerFrame { public: float m_fRefreshTimer; void FrameUpdatePostEntityThink(); void LevelInitPreEntity(); void PrepareLevelData( void ); CUtlVector m_PortalPlacementAngles; CPortalGameStatsVisualizer( void ) : m_fRefreshTimer( 0.0f ) { }; }; CPortalGameStatsVisualizer s_GameStatsVisualizer; void CPortalGameStatsVisualizer::LevelInitPreEntity() { m_fRefreshTimer = gpGlobals->curtime; PrepareLevelData(); } void CPortalGameStatsVisualizer::PrepareLevelData( void ) { m_pCurrentMapStats = FindOrAddMapStats( STRING( gpGlobals->mapname ) ); m_PortalPlacementAngles.SetSize( m_pCurrentMapStats->m_pPlacements->Count() ); for( int i = m_pCurrentMapStats->m_pPlacements->Count(); --i >= 0; ) { Portal_Gamestats_LevelStats_t::PortalPlacement_t &PlacementStat = m_pCurrentMapStats->m_pPlacements->Element( i ); trace_t tr; // Trace to see where the portal hit Vector vDirection = PlacementStat.ptPlacementPosition - PlacementStat.ptPlayerFiredFrom; UTIL_TraceLine( PlacementStat.ptPlayerFiredFrom, PlacementStat.ptPlayerFiredFrom + (vDirection * 100000.0f), MASK_SHOT_PORTAL, NULL, &tr ); Vector vUp( 0.0f, 0.0f, 1.0f ); if( ( tr.plane.normal.x > -0.001f && tr.plane.normal.x < 0.001f ) && ( tr.plane.normal.y > -0.001f && tr.plane.normal.y < 0.001f ) ) { //plane is a level floor/ceiling vUp = vDirection; } VectorAngles( tr.plane.normal, vUp, m_PortalPlacementAngles[i] ); } } #define PORTALSTATSVISUALIZER_REFRESHTIME 1.0f #define PORTALSTATSVISUALIZER_DISPLAYTIME (PORTALSTATSVISUALIZER_REFRESHTIME + 0.05f) void CPortalGameStatsVisualizer::FrameUpdatePostEntityThink() { if( m_fRefreshTimer > gpGlobals->curtime ) return; //refresh now m_fRefreshTimer = gpGlobals->curtime + PORTALSTATSVISUALIZER_REFRESHTIME; static const Vector vPlayerBoxMins( -16.0f, -16.0f, 0.0f ), vPlayerBoxMaxs( 16.0f, 16.0f, 72.0f ), vPlayerTextOffset( 0.0f, 0.0f, 36.0f ); static const Vector vSmallBoxMins( -7.5f, -7.5f, -7.5f ), vSmallBoxMaxs( 7.5f, 7.5f, 7.5f ); if( portalstats_visdeaths.GetBool() ) { for( int i = m_pCurrentMapStats->m_pDeaths->Count(); --i >= 0; ) { Portal_Gamestats_LevelStats_t::PlayerDeaths_t &DeathStat = m_pCurrentMapStats->m_pDeaths->Element( i ); NDebugOverlay::Box( DeathStat.ptPositionOfDeath, vPlayerBoxMins, vPlayerBoxMaxs, 255, 0, 0, 100, PORTALSTATSVISUALIZER_DISPLAYTIME ); NDebugOverlay::Text( DeathStat.ptPositionOfDeath + vPlayerTextOffset, DeathStat.szAttackerClassName, true, PORTALSTATSVISUALIZER_DISPLAYTIME ); } } if( portalstats_visjumps.GetBool() ) { for( int i = m_pCurrentMapStats->m_pJumps->Count(); --i >= 0; ) { Portal_Gamestats_LevelStats_t::JumpEvent_t &JumpStat = m_pCurrentMapStats->m_pJumps->Element( i ); NDebugOverlay::Box( JumpStat.ptPlayerPositionAtJumpStart, vPlayerBoxMins, vPlayerBoxMaxs, 0, 255, 0, 100, PORTALSTATSVISUALIZER_DISPLAYTIME ); NDebugOverlay::Line( JumpStat.ptPlayerPositionAtJumpStart + vPlayerTextOffset, JumpStat.ptPlayerPositionAtJumpStart + vPlayerTextOffset + (JumpStat.vPlayerVelocityAtJumpStart), 0, 255, 0, false, PORTALSTATSVISUALIZER_REFRESHTIME ); } } if( portalstats_visusages.GetBool() ) { for( int i = m_pCurrentMapStats->m_pUseEvents->Count(); --i >= 0; ) { Portal_Gamestats_LevelStats_t::PlayerUse_t &UseEvent = m_pCurrentMapStats->m_pUseEvents->Element( i ); NDebugOverlay::Box( UseEvent.ptTraceStart, vSmallBoxMins, vSmallBoxMaxs, 0, 0, 255, 100, PORTALSTATSVISUALIZER_DISPLAYTIME ); NDebugOverlay::Line( UseEvent.ptTraceStart, UseEvent.ptTraceStart + (UseEvent.vTraceDelta * 100.0f), 0, 0, 255, false, PORTALSTATSVISUALIZER_DISPLAYTIME ); NDebugOverlay::Text( UseEvent.ptTraceStart, UseEvent.szUseEntityClassName, true, PORTALSTATSVISUALIZER_DISPLAYTIME ); } } if( portalstats_visstucks.GetBool() ) { for( int i = m_pCurrentMapStats->m_pStuckSpots->Count(); --i >= 0; ) { Portal_Gamestats_LevelStats_t::StuckEvent_t &StuckEvent = m_pCurrentMapStats->m_pStuckSpots->Element( i ); NDebugOverlay::Box( StuckEvent.ptPlayerPosition, vPlayerBoxMins, vPlayerBoxMaxs, 255, 0, 255, 100, PORTALSTATSVISUALIZER_DISPLAYTIME ); } } if( portalstats_visplacement.GetBool() ) { Assert( m_pCurrentMapStats->m_pPlacements->Count() == m_PortalPlacementAngles.Count() ); for( int i = m_pCurrentMapStats->m_pPlacements->Count(); --i >= 0; ) { Portal_Gamestats_LevelStats_t::PortalPlacement_t &PlacementStat = m_pCurrentMapStats->m_pPlacements->Element( i ); unsigned char brightnessval; if( PlacementStat.iSuccessCode == 0 ) brightnessval = 255;//worked else brightnessval = 64;//failed NDebugOverlay::BoxAngles( PlacementStat.ptPlacementPosition, CProp_Portal_Shared::vLocalMins, CProp_Portal_Shared::vLocalMaxs, m_PortalPlacementAngles[i], 0, brightnessval, brightnessval, 100, PORTALSTATSVISUALIZER_DISPLAYTIME ); NDebugOverlay::Box( PlacementStat.ptPlayerFiredFrom, vSmallBoxMins, vSmallBoxMaxs, 0, brightnessval, brightnessval, 100, PORTALSTATSVISUALIZER_DISPLAYTIME ); NDebugOverlay::Line( PlacementStat.ptPlayerFiredFrom, PlacementStat.ptPlacementPosition, 0, brightnessval, brightnessval, false, PORTALSTATSVISUALIZER_DISPLAYTIME ); } } } static CUtlVector s_PortalStatsDataFileList; static void PortalStats_UpdateFileList( void ) { s_PortalStatsDataFileList.RemoveAll(); FileFindHandle_t fileHandle; const char *pszFileName = filesystem->FindFirst( "customstats/*.dat", &fileHandle ); while( pszFileName ) { // Skip it if it's a directory if( !filesystem->FindIsDirectory( fileHandle ) ) { char szRelativeFileName[_MAX_PATH]; Q_snprintf( szRelativeFileName, sizeof( szRelativeFileName ), "customstats/%s", pszFileName ); // Only load files from the current mod's directory hierarchy if( filesystem->FileExists( szRelativeFileName, "MOD" ) ) { int index = s_PortalStatsDataFileList.AddToTail(); s_PortalStatsDataFileList[index].Set( pszFileName ); } } pszFileName = filesystem->FindNext( fileHandle ); } filesystem->FindClose( fileHandle ); } static int PortalStats_LoadFile_f_CompletionFunc( char const *partial, char commands[ COMMAND_COMPLETION_MAXITEMS ][ COMMAND_COMPLETION_ITEM_LENGTH ] ) { PortalStats_UpdateFileList(); int iRetCount = MIN( s_PortalStatsDataFileList.Count(), COMMAND_COMPLETION_MAXITEMS ); for( int i = 0; i != iRetCount; ++i ) { Q_snprintf( commands[i], COMMAND_COMPLETION_ITEM_LENGTH, "%s %s", partial, s_PortalStatsDataFileList[i].Get() ); } return iRetCount; } static char s_szCurrentlyLoadedStatsFile[256] = ""; static void PortalStats_LoadFileHelper( const char *szFileName ) { CUtlBuffer statsfileContents; char szRelativeName[256]; Q_snprintf( szRelativeName, sizeof( szRelativeName ), "customstats/%s", szFileName ); if( filesystem->ReadFile( szRelativeName, "MOD", statsfileContents ) ) { Q_strncpy( s_szCurrentlyLoadedStatsFile, szFileName, sizeof( s_szCurrentlyLoadedStatsFile ) ); s_GameStatsVisualizer.Clear(); s_GameStatsVisualizer.LoadCustomDataFromBuffer( statsfileContents ); s_GameStatsVisualizer.PrepareLevelData(); s_GameStatsVisualizer.m_fRefreshTimer = 0.0f; //start drawing new data right away } } static void PortalStats_LoadFile_f( const CCommand &args ) { if( args.ArgC() > 1 ) { PortalStats_LoadFileHelper( args[1] ); } } static void PortalStats_LoadNextFile_f( void ) { PortalStats_UpdateFileList(); if( s_PortalStatsDataFileList.Count() == 0 ) return; int i; for( i = s_PortalStatsDataFileList.Count(); --i >= 0; ) { if( Q_stricmp( s_PortalStatsDataFileList[i].Get(), s_szCurrentlyLoadedStatsFile ) == 0 ) break; } if( i < 0 ) { //currently loaded file not found, just load the first PortalStats_LoadFileHelper( s_PortalStatsDataFileList[0] ); } else { ++i; if( i == s_PortalStatsDataFileList.Count() ) { DevMsg( "PortalStats_LoadNextFile looping to first file in directory.\n" ); NDebugOverlay::ScreenText( 0.3f, 0.5f, "PortalStats_LoadNextFile looping to first file in directory.", 255, 255, 255, 255, 2.0f ); i = 0; } PortalStats_LoadFileHelper( s_PortalStatsDataFileList[i] ); } } static void PortalStats_LoadPrevFile_f( void ) { PortalStats_UpdateFileList(); if( s_PortalStatsDataFileList.Count() == 0 ) return; int i; for( i = s_PortalStatsDataFileList.Count(); --i >= 0; ) { if( Q_stricmp( s_PortalStatsDataFileList[i].Get(), s_szCurrentlyLoadedStatsFile ) == 0 ) break; } if( i < 0 ) { //currently loaded file not found, just load the first PortalStats_LoadFileHelper( s_PortalStatsDataFileList[0] ); } else { --i; if( i < 0 ) { i = s_PortalStatsDataFileList.Count() - 1; DevMsg( "PortalStats_LoadPrevFile looping to last file in directory.\n" ); NDebugOverlay::ScreenText( 0.3f, 0.5f, "PortalStats_LoadPrevFile looping to last file in directory.", 255, 255, 255, 255, 2.0f ); } PortalStats_LoadFileHelper( s_PortalStatsDataFileList[i] ); } } //static ConCommand Portal_LoadCustomStatsFile("portal_loadcustomstatsfile", Portal_LoadCustomStatsFile_f, "Load a custom stats file for visualizing.", FCVAR_DONTRECORD, Portal_LoadCustomStatsFile_f_CompletionFunc ); static ConCommand PortalStats_LoadFile("portalstats_loadfile", PortalStats_LoadFile_f, "Load a custom stats file for visualizing.", FCVAR_DONTRECORD, PortalStats_LoadFile_f_CompletionFunc ); static ConCommand PortalStats_LoadNextFile("portalstats_loadnextfile", PortalStats_LoadNextFile_f, "Load the next custom stats file for visualizing.", FCVAR_DONTRECORD ); static ConCommand PortalStats_LoadPrevFile("portalstats_loadprevfile", PortalStats_LoadPrevFile_f, "Load the next custom stats file for visualizing.", FCVAR_DONTRECORD ); #endif //#ifdef PORTAL_GAMESTATS_VERBOSE