//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include #include #include "tier1/mempool.h" #include "utlsymbol.h" #include "utlmap.h" #include "tier0/threadtools.h" #include "tier1/memstack.h" #include "tier1/convar.h" #ifdef _PS3 #include "ps3/ps3_core.h" #endif // memdbgon must be the last include file in a .cpp file!!! #include #ifdef NO_SBH // no need to pool if using tier0 small block heap #define KEYVALUES_USE_POOL 1 #endif // // Defines platform-endian-specific macros: // MEM_4BYTES_AS_0_AND_3BYTES : present a 4 byte uint32 as a memory // layout where first memory byte is zero // and the other 3 bytes represent value // MEM_4BYTES_FROM_0_AND_3BYTES: unpack from memory with first zero byte // and 3 value bytes the original uint32 value // // used for efficiently reading/writing storing 3 byte values into memory // region immediately following a null-byte-terminated string, essentially // sharing the null-byte-terminator with the first memory byte // #if defined( PLAT_LITTLE_ENDIAN ) // Number in memory has lowest-byte in front, use shifts to make it zero #define MEM_4BYTES_AS_0_AND_3BYTES( x4bytes ) ( ( (uint32) (x4bytes) ) << 8 ) #define MEM_4BYTES_FROM_0_AND_3BYTES( x03bytes ) ( ( (uint32) (x03bytes) ) >> 8 ) #endif #if defined( PLAT_BIG_ENDIAN ) // Number in memory has highest-byte in front, use masking to make it zero #define MEM_4BYTES_AS_0_AND_3BYTES( x4bytes ) ( ( (uint32) (x4bytes) ) & 0x00FFFFFF ) #define MEM_4BYTES_FROM_0_AND_3BYTES( x03bytes ) ( ( (uint32) (x03bytes) ) & 0x00FFFFFF ) #endif //----------------------------------------------------------------------------- // Purpose: Central storage point for KeyValues memory and symbols //----------------------------------------------------------------------------- class CKeyValuesSystem : public IKeyValuesSystem { public: CKeyValuesSystem(); ~CKeyValuesSystem(); // registers the size of the KeyValues in the specified instance // so it can build a properly sized memory pool for the KeyValues objects // the sizes will usually never differ but this is for versioning safety void RegisterSizeofKeyValues(int size); // allocates/frees a KeyValues object from the shared mempool void *AllocKeyValuesMemory(int size); void FreeKeyValuesMemory(void *pMem); // symbol table access (used for key names) HKeySymbol GetSymbolForString( const char *name, bool bCreate ); const char *GetStringForSymbol(HKeySymbol symbol); // returns the wide version of ansi, also does the lookup on #'d strings void GetLocalizedFromANSI( const char *ansi, wchar_t *outBuf, int unicodeBufferSizeInBytes); void GetANSIFromLocalized( const wchar_t *wchar, char *outBuf, int ansiBufferSizeInBytes ); // for debugging, adds KeyValues record into global list so we can track memory leaks virtual void AddKeyValuesToMemoryLeakList(void *pMem, HKeySymbol name); virtual void RemoveKeyValuesFromMemoryLeakList(void *pMem); // set/get a value for keyvalues resolution symbol // e.g.: SetKeyValuesExpressionSymbol( "LOWVIOLENCE", true ) - enables [$LOWVIOLENCE] virtual void SetKeyValuesExpressionSymbol( const char *name, bool bValue ); virtual bool GetKeyValuesExpressionSymbol( const char *name ); // symbol table access from code with case-preserving requirements (used for key names) virtual HKeySymbol GetSymbolForStringCaseSensitive( HKeySymbol &hCaseInsensitiveSymbol, const char *name, bool bCreate = true ); private: #ifdef KEYVALUES_USE_POOL CUtlMemoryPool *m_pMemPool; #endif int m_iMaxKeyValuesSize; // string hash table /* Here's the way key values system data structures are laid out: hash table with 2047 hash buckets: [0] { hash_item_t } [1] [2] ... each hash_item_t's stringIndex is an offset in m_Strings memory at that offset we store the actual null-terminated string followed by another 3 bytes for an alternative capitalization. These 3 trailing bytes are set to 0 if no alternative capitalization variants are present in the dictionary. These trailing 3 bytes are interpreted as stringIndex into m_Strings memory for the next alternative capitalization Getting a string value by HKeySymbol : constant time access at the string memory represented by stringIndex Getting a symbol for a string value: 1) compute the hash 2) start walking the hash-bucket using special version of stricmp until a case insensitive match is found 3a) for case-insensitive lookup return the found stringIndex 3b) for case-sensitive lookup keep walking the list of alternative capitalizations using strcmp until exact case match is found */ CMemoryStack m_Strings; struct hash_item_t { int stringIndex; hash_item_t *next; }; CUtlMemoryPool m_HashItemMemPool; CUtlVector m_HashTable; int CaseInsensitiveHash(const char *string, int iBounds); struct MemoryLeakTracker_t { int nameIndex; void *pMem; }; static bool MemoryLeakTrackerLessFunc( const MemoryLeakTracker_t &lhs, const MemoryLeakTracker_t &rhs ) { return lhs.pMem < rhs.pMem; } CUtlRBTree m_KeyValuesTrackingList; CUtlMap< HKeySymbol, bool > m_KvConditionalSymbolTable; CThreadFastMutex m_mutex; }; // EXPOSE_SINGLE_INTERFACE(CKeyValuesSystem, IKeyValuesSystem, KEYVALUES_INTERFACE_VERSION); //----------------------------------------------------------------------------- // Instance singleton and expose interface to rest of code //----------------------------------------------------------------------------- static CKeyValuesSystem g_KeyValuesSystem; IKeyValuesSystem *KeyValuesSystem() { return &g_KeyValuesSystem; } //----------------------------------------------------------------------------- // Purpose: Constructor //----------------------------------------------------------------------------- CKeyValuesSystem::CKeyValuesSystem() : m_HashItemMemPool(sizeof(hash_item_t), 64, CUtlMemoryPool::GROW_FAST, "CKeyValuesSystem::m_HashItemMemPool"), m_KeyValuesTrackingList(0, 0, MemoryLeakTrackerLessFunc), m_KvConditionalSymbolTable( DefLessFunc( HKeySymbol ) ) { MEM_ALLOC_CREDIT(); // initialize hash table m_HashTable.AddMultipleToTail(2047); for (int i = 0; i < m_HashTable.Count(); i++) { m_HashTable[i].stringIndex = 0; m_HashTable[i].next = NULL; } m_Strings.Init( "CKeyValuesSystem::m_Strings", 4*1024*1024, 64*1024, 0, 4 ); // Make 0 stringIndex to never be returned, by allocating // and wasting minimal number of alignment bytes now: char *pszEmpty = ((char *)m_Strings.Alloc(1)); *pszEmpty = 0; #ifdef KEYVALUES_USE_POOL m_pMemPool = NULL; #endif m_iMaxKeyValuesSize = sizeof(KeyValues); } //----------------------------------------------------------------------------- // Purpose: Destructor //----------------------------------------------------------------------------- CKeyValuesSystem::~CKeyValuesSystem() { #ifdef KEYVALUES_USE_POOL #ifdef _DEBUG // display any memory leaks if (m_pMemPool && m_pMemPool->Count() > 0) { DevMsg("Leaked KeyValues blocks: %d\n", m_pMemPool->Count()); } // iterate all the existing keyvalues displaying their names for (int i = 0; i < m_KeyValuesTrackingList.MaxElement(); i++) { if (m_KeyValuesTrackingList.IsValidIndex(i)) { DevMsg("\tleaked KeyValues(%s)\n", &m_Strings[m_KeyValuesTrackingList[i].nameIndex]); } } #endif delete m_pMemPool; #endif } //----------------------------------------------------------------------------- // Purpose: registers the size of the KeyValues in the specified instance // so it can build a properly sized memory pool for the KeyValues objects // the sizes will usually never differ but this is for versioning safety //----------------------------------------------------------------------------- void CKeyValuesSystem::RegisterSizeofKeyValues(int size) { if (size > m_iMaxKeyValuesSize) { m_iMaxKeyValuesSize = size; } } static void KVLeak( char const *fmt, ... ) { va_list argptr; char data[1024]; va_start(argptr, fmt); V_vsnprintf(data, sizeof( data ), fmt, argptr); va_end(argptr); Msg( data ); } //----------------------------------------------------------------------------- // Purpose: allocates a KeyValues object from the shared mempool //----------------------------------------------------------------------------- void *CKeyValuesSystem::AllocKeyValuesMemory(int size) { #ifdef KEYVALUES_USE_POOL // allocate, if we don't have one yet if (!m_pMemPool) { m_pMemPool = new CUtlMemoryPool(m_iMaxKeyValuesSize, 1024, CUtlMemoryPool::GROW_FAST, "CKeyValuesSystem::m_pMemPool" ); m_pMemPool->SetErrorReportFunc( KVLeak ); } return m_pMemPool->Alloc(size); #else return malloc( size ); #endif } //----------------------------------------------------------------------------- // Purpose: frees a KeyValues object from the shared mempool //----------------------------------------------------------------------------- void CKeyValuesSystem::FreeKeyValuesMemory(void *pMem) { #ifdef KEYVALUES_USE_POOL m_pMemPool->Free(pMem); #else free( pMem ); #endif } //----------------------------------------------------------------------------- // Purpose: symbol table access (used for key names) //----------------------------------------------------------------------------- HKeySymbol CKeyValuesSystem::GetSymbolForString( const char *name, bool bCreate ) { if ( !name ) { return (-1); } AUTO_LOCK( m_mutex ); MEM_ALLOC_CREDIT(); int hash = CaseInsensitiveHash(name, m_HashTable.Count()); int i = 0; hash_item_t *item = &m_HashTable[hash]; while (1) { if (!stricmp(name, (char *)m_Strings.GetBase() + item->stringIndex )) { return (HKeySymbol)item->stringIndex; } i++; if (item->next == NULL) { if ( !bCreate ) { // not found return -1; } // we're not in the table if (item->stringIndex != 0) { // first item is used, an new item item->next = (hash_item_t *)m_HashItemMemPool.Alloc(sizeof(hash_item_t)); item = item->next; } // build up the new item item->next = NULL; int numStringBytes = strlen(name); char *pString = (char *)m_Strings.Alloc( numStringBytes + 1 + 3 ); if ( !pString ) { Error( "Out of keyvalue string space" ); return -1; } item->stringIndex = pString - (char *)m_Strings.GetBase(); V_memcpy( pString, name, numStringBytes ); * reinterpret_cast< uint32 * >( pString + numStringBytes ) = 0; // string null-terminator + 3 alternative spelling bytes return (HKeySymbol)item->stringIndex; } item = item->next; } // shouldn't be able to get here Assert(0); return (-1); } //----------------------------------------------------------------------------- // Purpose: symbol table access (used for key names) //----------------------------------------------------------------------------- HKeySymbol CKeyValuesSystem::GetSymbolForStringCaseSensitive( HKeySymbol &hCaseInsensitiveSymbol, const char *name, bool bCreate ) { if ( !name ) { return (-1); } AUTO_LOCK( m_mutex ); MEM_ALLOC_CREDIT(); int hash = CaseInsensitiveHash(name, m_HashTable.Count()); int numNameStringBytes = -1; int i = 0; hash_item_t *item = &m_HashTable[hash]; while (1) { char *pCompareString = (char *)m_Strings.GetBase() + item->stringIndex; int iResult = _V_stricmp_NegativeForUnequal( name, pCompareString ); if ( iResult == 0 ) { // strings are exactly equal matching every letter's case hCaseInsensitiveSymbol = (HKeySymbol)item->stringIndex; return (HKeySymbol)item->stringIndex; } else if ( iResult > 0 ) { // strings are equal in a case-insensitive compare, but have different case for some letters // Need to walk the case-resolving chain numNameStringBytes = V_strlen( pCompareString ); uint32 *pnCaseResolveIndex = reinterpret_cast< uint32 * >( pCompareString + numNameStringBytes ); hCaseInsensitiveSymbol = (HKeySymbol)item->stringIndex; while ( int nAlternativeStringIndex = MEM_4BYTES_FROM_0_AND_3BYTES( *pnCaseResolveIndex ) ) { pCompareString = (char *)m_Strings.GetBase() + nAlternativeStringIndex; int iResult = strcmp( name, pCompareString ); if ( !iResult ) { // found an exact match return (HKeySymbol)nAlternativeStringIndex; } // Keep traversing alternative case-resolving chain pnCaseResolveIndex = reinterpret_cast< uint32 * >( pCompareString + numNameStringBytes ); } // Reached the end of alternative case-resolving chain, pnCaseResolveIndex is pointing at 0 bytes // indicating no further alternative stringIndex if ( !bCreate ) { // If we aren't interested in creating the actual string index, // then return symbol with default capitalization // NOTE: this is not correct value, but it cannot be used to create a new value anyway, // only for locating a pre-existing value and lookups are case-insensitive return (HKeySymbol)item->stringIndex; } else { char *pString = (char *)m_Strings.Alloc( numNameStringBytes + 1 + 3 ); if ( !pString ) { Error( "Out of keyvalue string space" ); return -1; } int nNewAlternativeStringIndex = pString - (char *)m_Strings.GetBase(); V_memcpy( pString, name, numNameStringBytes ); * reinterpret_cast< uint32 * >( pString + numNameStringBytes ) = 0; // string null-terminator + 3 alternative spelling bytes *pnCaseResolveIndex = MEM_4BYTES_AS_0_AND_3BYTES( nNewAlternativeStringIndex ); // link previous spelling entry to the new entry return (HKeySymbol)nNewAlternativeStringIndex; } } i++; if (item->next == NULL) { if ( !bCreate ) { // not found return -1; } // we're not in the table if (item->stringIndex != 0) { // first item is used, an new item item->next = (hash_item_t *)m_HashItemMemPool.Alloc(sizeof(hash_item_t)); item = item->next; } // build up the new item item->next = NULL; int numStringBytes = strlen(name); char *pString = (char *)m_Strings.Alloc( numStringBytes + 1 + 3 ); if ( !pString ) { Error( "Out of keyvalue string space" ); return -1; } item->stringIndex = pString - (char *)m_Strings.GetBase(); V_memcpy( pString, name, numStringBytes ); * reinterpret_cast< uint32 * >( pString + numStringBytes ) = 0; // string null-terminator + 3 alternative spelling bytes hCaseInsensitiveSymbol = (HKeySymbol)item->stringIndex; return (HKeySymbol)item->stringIndex; } item = item->next; } // shouldn't be able to get here Assert(0); return (-1); } //----------------------------------------------------------------------------- // Purpose: symbol table access //----------------------------------------------------------------------------- const char *CKeyValuesSystem::GetStringForSymbol(HKeySymbol symbol) { if ( symbol == -1 ) { return ""; } return ((char *)m_Strings.GetBase() + (size_t)symbol); } //----------------------------------------------------------------------------- // Purpose: adds KeyValues record into global list so we can track memory leaks //----------------------------------------------------------------------------- void CKeyValuesSystem::AddKeyValuesToMemoryLeakList(void *pMem, HKeySymbol name) { #ifdef _DEBUG // only track the memory leaks in debug builds MemoryLeakTracker_t item = { name, pMem }; m_KeyValuesTrackingList.Insert(item); #endif } //----------------------------------------------------------------------------- // Purpose: used to track memory leaks //----------------------------------------------------------------------------- void CKeyValuesSystem::RemoveKeyValuesFromMemoryLeakList(void *pMem) { #ifdef _DEBUG // only track the memory leaks in debug builds MemoryLeakTracker_t item = { 0, pMem }; int index = m_KeyValuesTrackingList.Find(item); m_KeyValuesTrackingList.RemoveAt(index); #endif } //----------------------------------------------------------------------------- // Purpose: generates a simple hash value for a string //----------------------------------------------------------------------------- int CKeyValuesSystem::CaseInsensitiveHash(const char *string, int iBounds) { unsigned int hash = 0; for ( ; *string != 0; string++ ) { if (*string >= 'A' && *string <= 'Z') { hash = (hash << 1) + (*string - 'A' + 'a'); } else { hash = (hash << 1) + *string; } } return hash % iBounds; } //----------------------------------------------------------------------------- // Purpose: set/get a value for keyvalues resolution symbol // e.g.: SetKeyValuesExpressionSymbol( "LOWVIOLENCE", true ) - enables [$LOWVIOLENCE] //----------------------------------------------------------------------------- void CKeyValuesSystem::SetKeyValuesExpressionSymbol( const char *name, bool bValue ) { if ( !name ) return; if ( name[0] == '$' ) ++ name; HKeySymbol hSym = GetSymbolForString( name, true ); // find or create symbol { AUTO_LOCK( m_mutex ); m_KvConditionalSymbolTable.InsertOrReplace( hSym, bValue ); } } bool CKeyValuesSystem::GetKeyValuesExpressionSymbol( const char *name ) { if ( !name ) return false; if ( name[0] == '$' ) ++ name; HKeySymbol hSym = GetSymbolForString( name, false ); // find or create symbol if ( hSym != -1 ) { AUTO_LOCK( m_mutex ); CUtlMap< HKeySymbol, bool >::IndexType_t idx = m_KvConditionalSymbolTable.Find( hSym ); if ( idx != m_KvConditionalSymbolTable.InvalidIndex() ) { // Found the symbol value in conditional symbol table return m_KvConditionalSymbolTable.Element( idx ); } } // // Fallback conditionals // if ( !V_stricmp( name, "GAMECONSOLESPLITSCREEN" ) ) { #if defined( _GAMECONSOLE ) return ( XBX_GetNumGameUsers() > 1 ); #else return false; #endif } if ( !V_stricmp( name, "GAMECONSOLEGUEST" ) ) { #if defined( _GAMECONSOLE ) return ( XBX_GetPrimaryUserIsGuest() != 0 ); #else return false; #endif } if ( !V_stricmp( name, "ENGLISH" ) || !V_stricmp( name, "JAPANESE" ) || !V_stricmp( name, "GERMAN" ) || !V_stricmp( name, "FRENCH" ) || !V_stricmp( name, "SPANISH" ) || !V_stricmp( name, "ITALIAN" ) || !V_stricmp( name, "KOREAN" ) || !V_stricmp( name, "TCHINESE" ) || !V_stricmp( name, "PORTUGUESE" ) || !V_stricmp( name, "SCHINESE" ) || !V_stricmp( name, "POLISH" ) || !V_stricmp( name, "RUSSIAN" ) || !V_stricmp( name, "TURKISH" ) ) { // the language symbols are true if we are in that language // english is assumed when no language is present const char *pLanguageString; #ifdef _GAMECONSOLE pLanguageString = XBX_GetLanguageString(); #else static ConVarRef cl_language( "cl_language" ); pLanguageString = cl_language.GetString(); #endif if ( !pLanguageString || !pLanguageString[0] ) { pLanguageString = "english"; } if ( !V_stricmp( name, pLanguageString ) ) { return true; } else { return false; } } // very expensive, back door for DLC updates if ( !V_strnicmp( name, "CVAR_", 5 ) ) { ConVarRef cvRef( name + 5 ); if ( cvRef.IsValid() ) return cvRef.GetBool(); } // purposely warn on these to prevent syntax errors // need to get these fixed asap, otherwise unintended false behavior Warning( "KV Conditional: Unknown symbol %s\n", name ); return false; }