//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// #include "cbase.h" #include "assassin_smoke.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" #define ASSASSINSMOKE_ENTITYNAME "env_assassinsmoke" IMPLEMENT_SERVERCLASS_ST(CAssassinSmoke, DT_AssassinSmoke) END_SEND_TABLE() LINK_ENTITY_TO_CLASS(env_assassinsmoke, CAssassinSmoke); CAssassinSmoke* CAssassinSmoke::CreateAssassinSmoke(const Vector &pos) { CBaseEntity *pEnt = CreateEntityByName(ASSASSINSMOKE_ENTITYNAME); if(pEnt) { CAssassinSmoke *pEffect = dynamic_cast(pEnt); if (pEffect && pEffect->edict()) { pEffect->SetLocalOrigin( pos ); pEffect->Activate(); return pEffect; } else { UTIL_Remove(pEnt); } } return NULL; }