//========= Copyright Valve Corporation, All rights reserved. ============// // //=======================================================================================// #ifndef IREPLAYSESSIONRECORDER_H #define IREPLAYSESSIONRECORDER_H #ifdef _WIN32 #pragma once #endif //---------------------------------------------------------------------------------------- #include "interface.h" //---------------------------------------------------------------------------------------- class IReplaySessionRecorder : public IBaseInterface { public: virtual void StartRecording() = 0; virtual void StopRecording( bool bAborting ) = 0; virtual void SetCurrentRecordingStartTick( int nStartTick ) = 0; }; //---------------------------------------------------------------------------------------- #endif // IREPLAYSESSIONRECORDER_H