//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef PORTAL_PLACEMENT_H #define PORTAL_PLACEMENT_H #ifdef _WIN32 #pragma once #endif struct CPortalCornerFitData; bool FitPortalOnSurface( const CProp_Portal *pIgnorePortal, Vector &vOrigin, const Vector &vForward, const Vector &vRight, const Vector &vTopEdge, const Vector &vBottomEdge, const Vector &vRightEdge, const Vector &vLeftEdge, int iPlacedBy, ITraceFilter *pTraceFilterPortalShot, int iRecursions = 0, const CPortalCornerFitData *pPortalCornerFitData = 0, const int *p_piIntersectionIndex = 0, const int *piIntersectionCount = 0 ); bool IsPortalIntersectingNoPortalVolume( const Vector &vOrigin, const QAngle &qAngles, const Vector &vForward ); bool IsPortalOverlappingOtherPortals( const CProp_Portal *pIgnorePortal, const Vector &vOrigin, const QAngle &qAngles, bool bFizzle = false ); float VerifyPortalPlacement( const CProp_Portal *pIgnorePortal, Vector &vOrigin, QAngle &qAngles, int iPlacedBy, bool bTest = false ); #endif // PORTAL_PLACEMENT_H