//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: Place where we can't build things. // // $NoKeywords: $ //=============================================================================// #ifndef TF_FUNC_NO_BUILD_H #define TF_FUNC_NO_BUILD_H #ifdef _WIN32 #pragma once #endif class CBaseObject; class Vector; //----------------------------------------------------------------------------- // Is a given point contained within any construction yard? //----------------------------------------------------------------------------- bool PointInNoBuild( const Vector &vecBuildOrigin, const CBaseObject* pObj ); #endif // TF_FUNC_NO_BUILD_H