//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $Workfile: $ // $Date: $ // //----------------------------------------------------------------------------- // $Log: $ // // $NoKeywords: $ //=============================================================================// #if !defined( IFPSPANEL_H ) #define IFPSPANEL_H #ifdef _WIN32 #pragma once #endif #include namespace vgui { class Panel; } abstract_class IFPSPanel { public: virtual void Create( vgui::VPANEL parent ) = 0; virtual void Destroy( void ) = 0; }; abstract_class IShowBlockingPanel { public: virtual void Create( vgui::VPANEL parent ) = 0; virtual void Destroy( void ) = 0; }; extern IFPSPanel *fps; extern IShowBlockingPanel *iopanel; #endif // IFPSPANEL_H