//========= Copyright Valve Corporation, All rights reserved. ============// // // // $NoKeywords: $ //=============================================================================// #ifndef STATCARD_H #define STATCARD_H #ifdef _WIN32 #pragma once #endif #include #include "hud.h" #include "hudelement.h" #include "vgui_avatarimage.h" #include "cs_shareddefs.h" #include using namespace vgui; class StatCard : public EditablePanel { private: DECLARE_CLASS_SIMPLE( StatCard, EditablePanel ); public: StatCard(vgui::Panel *parent, const char *name); ~StatCard(); virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); void UpdateInfo(); protected: ImagePanel* m_pAvatarDefault; //ImagePanel* m_pBackgroundArt; CAvatarImagePanel* m_pAvatar; Label* m_pName; Label* m_pKillToDeathRatio; Label* m_pStars; private: }; #endif //STATCARD_H