//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef ACHIEVEMENTANDSTATSSUMMARY_H #define ACHIEVEMENTANDSTATSSUMMARY_H #ifdef _WIN32 #pragma once #endif #include class CAchievementsPage; class CLifetimeStatsPage; class CMatchStatsPage; class StatCard; class CStatsSummary; const int cAchievementsDialogMinWidth = 1024; // don't show this screen for lower resolutions //----------------------------------------------------------------------------- // Purpose: dialog for displaying the achievements/stats summary //----------------------------------------------------------------------------- class CAchievementAndStatsSummary : public vgui::PropertyDialog { DECLARE_CLASS_SIMPLE( CAchievementAndStatsSummary, vgui::PropertyDialog ); public: CAchievementAndStatsSummary(vgui::Panel *parent); ~CAchievementAndStatsSummary(); virtual void Activate(); void OnKeyCodePressed( vgui::KeyCode code ) { if ( code == KEY_XBUTTON_B ) { Close(); } else { BaseClass::OnKeyCodePressed(code); } } protected: virtual bool OnOK(bool applyOnly); virtual void OnSizeChanged( int newWide, int newTall ); virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); private: CAchievementsPage* m_pAchievementsPage; CLifetimeStatsPage* m_pLifetimeStatsPage; CMatchStatsPage* m_pMatchStatsPage; CStatsSummary* m_pStatsSummary; }; #endif // ACHIEVEMENTANDSTATSSUMMARY_H