#! /usr/bin/env python # encoding: utf-8 from waflib import Utils import os top = '.' PROJECT_NAME = 'vgui_surfacelib' def options(opt): # stub return def configure(conf): return def build(bld): source = [ 'BitmapFont.cpp', 'FontAmalgam.cpp', 'FontManager.cpp', 'FontEffects.cpp', #'Win32Font.cpp', [$WIN32 && !$X360] #'Win32Font_x360.cpp', [$X360] #'osxfont.cpp', [$OSXALL] 'linuxfont.cpp' # [$LINUXALL] ] includes = [ '.', '../../public', '../../public/tier0', '../../public/tier1', '../../common', ] + bld.env.INCLUDES_FT2 defines = [] libs = [] bld.stlib( source = source, target = PROJECT_NAME, name = PROJECT_NAME, features = 'c cxx', includes = includes, defines = defines, use = libs, subsystem = bld.env.MSVC_SUBSYSTEM, idx = bld.get_taskgen_count() )