#ifndef _INCLUDED_CAMPAIGN_FRAME_H #define _INCLUDED_CAMPAIGN_FRAME_H #ifdef _WIN32 #pragma once #endif #include class CampaignPanel; // frame used to hold the campaign screen panels class CampaignFrame : public vgui::Frame { DECLARE_CLASS_SIMPLE( CampaignFrame, vgui::Frame ); CampaignFrame(Panel *parent, const char *panelName, bool showTaskbarIcon = true); virtual ~CampaignFrame(); virtual void PerformLayout(); virtual void ApplySchemeSettings( vgui::IScheme *scheme ); CampaignPanel* m_pCampaignPanel; }; #endif // _INCLUDED_CAMPAIGN_FRAME_H