#include "cbase.h" #include "c_asw_buffgrenade_projectile.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" //Precahce the effects PRECACHE_REGISTER_BEGIN( GLOBAL, ASWPrecacheEffectBuffGrenades ) PRECACHE( MATERIAL, "swarm/effects/blueflare" ) PRECACHE( MATERIAL, "effects/yellowflare" ) PRECACHE( MATERIAL, "effects/yellowflare_noz" ) PRECACHE_REGISTER_END() IMPLEMENT_CLIENTCLASS_DT( C_ASW_BuffGrenade_Projectile, DT_ASW_BuffGrenade_Projectile, CASW_BuffGrenade_Projectile ) END_RECV_TABLE() ConVar asw_buffgrenade( "asw_buffgrenade", "98 34 16", 0, "Color of grenades" ); Color C_ASW_BuffGrenade_Projectile::GetGrenadeColor( void ) { return asw_buffgrenade.GetColor(); }