//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: Team management class. Contains all the details for a specific team // // $NoKeywords: $ //=============================================================================// #ifndef SDK_TEAM_H #define SDK_TEAM_H #ifdef _WIN32 #pragma once #endif #include "utlvector.h" #include "team.h" //----------------------------------------------------------------------------- // Purpose: Team Manager //----------------------------------------------------------------------------- class CSDKTeam : public CTeam { DECLARE_CLASS( CSDKTeam, CTeam ); DECLARE_SERVERCLASS(); public: // Initialization virtual void Init( const char *pName, int iNumber ); }; extern CSDKTeam *GetGlobalSDKTeam( int iIndex ); #endif // TF_TEAM_H