//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: Resource collection entity // // $NoKeywords: $ //=============================================================================// #ifndef SKYCAMERA_H #define SKYCAMERA_H #ifdef _WIN32 #pragma once #endif class CSkyCamera; //============================================================================= // // Sky Camera Class // class CSkyCamera : public CLogicalEntity { DECLARE_CLASS( CSkyCamera, CLogicalEntity ); public: DECLARE_DATADESC(); CSkyCamera(); ~CSkyCamera(); virtual void Spawn( void ); virtual void Activate(); public: sky3dparams_t m_skyboxData; bool m_bUseAngles; CSkyCamera *m_pNext; }; //----------------------------------------------------------------------------- // Retrives the current skycamera //----------------------------------------------------------------------------- CSkyCamera* GetCurrentSkyCamera(); CSkyCamera* GetSkyCameraList(); #endif // SKYCAMERA_H