//========= Copyright Valve Corporation, All rights reserved. ============// // //=======================================================================================// #ifndef RENDERMOVIEPARAMS_H #define RENDERMOVIEPARAMS_H #ifdef _WIN32 #pragma once #endif //---------------------------------------------------------------------------------------- #include "tier1/utlstring.h" #include "tier1/strtools.h" #include "replay/replayhandle.h" #include "replay/shared_defs.h" #include "video/ivideoservices.h" //---------------------------------------------------------------------------------------- typedef unsigned int MovieHandle_t; struct RenderMovieParams_t { inline RenderMovieParams_t() : m_iPerformance( -1 ) { V_memset( this, 0, sizeof( RenderMovieParams_t ) ); m_Settings.m_FPS.SetFPS( 0, false ); } ReplayHandle_t m_hReplay; int m_iPerformance; // -1 for default view, otherwise this is an index into the replay's m_vecPerformances vector. wchar_t m_wszTitle[MAX_REPLAY_TITLE_LENGTH]; char m_szVideoPreset[64]; char m_szExtension[16]; // File extension bool m_bQuitWhenFinished; bool m_bExportRaw; // Export movie as raw TGA frames and a .WAV float m_flEngineFps; struct ReplayRenderSettings_t { uint16 m_nWidth; uint16 m_nHeight; int8 m_nMotionBlurQuality; // [0,MAX_MOTION_BLUR_QUALITY] VideoFrameRate_t m_FPS; // Actual framerate can be calculated with m_FPS.GetFps() VideoEncodeCodec_t m_Codec; bool m_bMotionBlurEnabled; // Motion blur enabled? bool m_bAAEnabled; // Antialiasing enabled? int8 m_nEncodingQuality; // [0,100] bool m_bRaw; // This movie was exported as raw TGA frames and a .WAV file? } m_Settings; }; typedef RenderMovieParams_t::ReplayRenderSettings_t ReplayRenderSettings_t; //---------------------------------------------------------------------------------------- #define MAX_DOF_QUALITY 2 #define MAX_MOTION_BLUR_QUALITY 3 #define SUBPIXEL_JITTER_SAMPLES 16 #define CHEAP_DOF_SAMPLES 4 //---------------------------------------------------------------------------------------- #endif // RENDERMOVIEPARAMS_H