#ifndef _INCLUDED_C_ASW_VPHYSICS_NPC_H #define _INCLUDED_C_ASW_VPHYSICS_NPC_H #include "c_ai_basenpc.h" #ifdef WIN_32 #pragma once #endif class C_ASW_VPhysics_NPC : public C_AI_BaseNPC { public: DECLARE_CLASS( C_ASW_VPhysics_NPC, C_AI_BaseNPC ); DECLARE_CLIENTCLASS(); DECLARE_PREDICTABLE(); C_ASW_VPhysics_NPC(); virtual ~C_ASW_VPhysics_NPC(); private: C_ASW_VPhysics_NPC( const C_ASW_VPhysics_NPC & ); // not defined, not accessible }; #endif // _INCLUDED_C_ASW_VPHYSICS_NPC_H