//====== Copyright 1996-2010, Valve Corporation, All rights reserved. ======= // // Purpose: The file defines our Google Protocol Buffers which are used in over // the wire messages between servers as well as between the TF GC and TF gameservers // and clients. // //============================================================================= // We care more about speed than code size option optimize_for = SPEED; // We don't use the service generation functionality option cc_generic_services = false; // // STYLE NOTES: // // Use CamelCase CMsgMyMessageName style names for messages. // // Use lowercase _ delimited names like my_steam_id for field names, this is non-standard for Steam, // but plays nice with the Google formatted code generation. // // Try not to use required fields ever. Only do so if you are really really sure you'll never want them removed. // Optional should be preffered as it will make versioning easier and cleaner in the future if someone refactors // your message and wants to remove or rename fields. // // Use fixed64 for JobId_t, GID_t, or SteamID. This is appropriate for any field that is normally // going to be larger than 2^56. Otherwise use int64 for 64 bit values that are frequently smaller // than 2^56 as it will safe space on the wire in those cases. // // Similar to fixed64, use fixed32 for RTime32 or other 32 bit values that are frequently larger than // 2^28. It will save space in those cases, otherwise use int32 which will safe space for smaller values. // An exception to this rule for RTime32 is if the value will frequently be zero rather than set to an actual // time. // import "steammessages.proto"; enum EGCItemMsg { k_EMsgGCBase = 1000; k_EMsgGCSetSingleItemPosition = 1001; // uses old-school struct for a single item. Prefer k_EMsgGCSetItemPositions k_EMsgGCCraft = 1002; k_EMsgGCCraftResponse = 1003; k_EMsgGCDelete = 1004; k_EMsgGCVerifyCacheSubscription = 1005; // sent by gameservers who don't have a cache they expect k_EMsgGCNameItem = 1006; k_EMsgGCUnlockCrate = 1007; // used by decoder rings to unlock supply crates k_EMsgGCUnlockCrateResponse = 1008; k_EMsgGCPaintItem = 1009; // used by paint cans to paint items k_EMsgGCPaintItemResponse = 1010; k_EMsgGCGoldenWrenchBroadcast = 1011; // sent to all users when a Golden Wrench is crafted or deleted k_EMsgGCMOTDRequest = 1012; // client is asking for a set of MOTDs k_EMsgGCMOTDRequestResponse = 1013; // k_EMsgGCAddItemToSocket_DEPRECATED = 1014; // k_EMsgGCAddItemToSocketResponse_DEPRECATED = 1015; // k_EMsgGCAddSocketToBaseItem_DEPRECATED = 1016; // k_EMsgGCAddSocketToItem_DEPRECATED = 1017; // k_EMsgGCAddSocketToItemResponse_DEPRECATED = 1018; k_EMsgGCNameBaseItem = 1019; k_EMsgGCNameBaseItemResponse = 1020; k_EMsgGCRemoveSocketItem_DEPRECATED = 1021; k_EMsgGCRemoveSocketItemResponse_DEPRECATED = 1022; k_EMsgGCCustomizeItemTexture = 1023; k_EMsgGCCustomizeItemTextureResponse = 1024; k_EMsgGCUseItemRequest = 1025; // client/game server => GC k_EMsgGCUseItemResponse = 1026; // GC => client/game server // k_EMsgGCSpawnItem_DEPRECATED = 1028; // GC => game server k_EMsgGCRespawnPostLoadoutChange = 1029; // client => GC => game server k_EMsgGCRemoveItemName = 1030; // client => GC k_EMsgGCRemoveItemPaint = 1031; // client => GC k_EMsgGCGiftWrapItem = 1032; // client => GC (the player requests an item to be gift wrapped) k_EMsgGCGiftWrapItemResponse = 1033; // GC => client (confirmation that an item was gift wrapped) k_EMsgGCDeliverGift = 1034; k_EMsgGCDeliverGiftResponseReceiver = 1036; k_EMsgGCUnwrapGiftRequest = 1037; k_EMsgGCUnwrapGiftResponse = 1038; k_EMsgGCSetItemStyle = 1039; k_EMsgGCUsedClaimCodeItem = 1040; k_EMsgGCSortItems = 1041; k_EMsgGC_RevolvingLootList_DEPRECATED= 1042; // GC => client; revolving loot list k_EMsgGCLookupAccount = 1043; // client is requesting a lookup of an account k_EMsgGCLookupAccountResponse = 1044; k_EMsgGCLookupAccountName = 1045; // old-school struct for single account. client is requesting a lookup of an account name k_EMsgGCLookupAccountNameResponse = 1046; //k_EMsgGCStartupCheck = 1047; // GC => client //k_EMsgGCStartupCheckResponse = 1048; // client => GC k_EMsgGCUpdateItemSchema = 1049; // GC => client k_EMsgGCRequestInventoryRefresh = 1050; // client => GC k_EMsgGCRemoveCustomTexture = 1051; // client => GC k_EMsgGCRemoveCustomTextureResponse = 1052; // GC => client k_EMsgGCRemoveMakersMark = 1053; // client => GC k_EMsgGCRemoveMakersMarkResponse = 1054; // GC => client k_EMsgGCRemoveUniqueCraftIndex = 1055; // client => GC k_EMsgGCRemoveUniqueCraftIndexResponse = 1056; // GC => client k_EMsgGCSaxxyBroadcast = 1057; // sent to all users when a Saxxy is deleted k_EMsgGCBackpackSortFinished = 1058; // GC => client k_EMsgGCAdjustItemEquippedState = 1059; // GC => client // k_EMsgGCRequestItemSchemaData_DEPRECATED = 1060; // client => GC Should only be used in dev universe k_EMsgGCCollectItem = 1061; k_EMsgGCItemAcknowledged = 1062; // sent to a dedicated server when a client acknowledges an item // item presets k_EMsgGCPresets_SelectPresetForClass = 1063; // client => GC k_EMsgGCPresets_SetItemPosition = 1064; // client => GC // Abuse reporting k_EMsgGC_ReportAbuse = 1065; // client => GC k_EMsgGC_ReportAbuseResponse = 1066; // GC => client // more item presets k_EMsgGCPresets_SelectPresetForClassReply = 1067; // GC => client // item naming broadcast k_EMsgGCNameItemNotification = 1068; // GC => client // !FIXME! DOTAMERGE // these messages are particular to DOTA, or // conflict with corresponding TF messages // // k_EMsgGCGiftedItems = 1027; // GC => game server // k_EMsgGCDeliverGiftResponseGiver = 1035; // // k_EMsgGCApplyConsumableEffects = 1069; // // k_EMsgGCConsumableExhausted = 1070; // k_EMsgGCApplyStrangePart = 1073; // GC => client // k_EMsgGCShowItemsPickedUp = 1071; // // // generic broadcast // k_EMsgGCClientDisplayNotification = 1072; // GC => client // //// OBSOLETE k_EMsgGC_IncrementKillCountAttribute = 1074; // client => GC // k_EMsgGC_IncrementKillCountResponse = 1075; // GC => client // k_EMsgGCApplyPennantUpgrade = 1076; // GC => client // // k_EMsgGCSetItemPositions = 1077; // client => GC; protobuf batched item position update // // k_EMsgGCUnlockItemStyle = 1080; // k_EMsgGCUnlockItemStyleResponse = 1081; // // k_EMsgGCFulfillDynamicRecipeComponent = 1082; // k_EMsgGCFulfillDynamicRecipeComponentResponse = 1083; // k_EMsgGCApplyEggEssence = 1078; // k_EMsgGCNameEggEssenceResponse = 1079; // // k_EMsgGCClientRequestMarketData = 1084; // k_EMsgGCClientRequestMarketDataResponse = 1085; // k_EMsgGCExtractGems = 1086; // k_EMsgGCAddSocket = 1087; // client -> GC // k_EMsgGCAddItemToSocket = 1088; // client -> GC // k_EMsgGCAddItemToSocketResponse = 1089; // GC -> client // k_EMsgGCAddSocketResponse = 1090; // GC -> client // // k_EMsgGCResetStrangeGemCount = 1091; // client -> GC // << DOTA // TF >> // generic broadcast k_EMsgGCClientDisplayNotification = 1069; // GC => client k_EMsgGCApplyStrangePart = 1070; // GC => client k_EMsgGC_IncrementKillCountAttribute = 1071; // client => GC k_EMsgGC_IncrementKillCountResponse = 1072; // GC => client k_EMsgGCRemoveStrangePart = 1073; // GC => client k_EMsgGCResetStrangeScores = 1074; // client => GC k_EMsgGCGiftedItems = 1075; // GC => game server k_EMsgGCApplyUpgradeCard = 1077; // client => GC k_EMsgGCRemoveUpgradeCard = 1078; // client => GC k_EMsgGCApplyStrangeRestriction = 1079; // client => GC k_EMsgGCClientRequestMarketData = 1080; // client => GC k_EMsgGCClientRequestMarketDataResponse = 1081; // GC => client k_EMsgGCApplyXifier = 1082; // client => GC k_EMsgGCApplyXifierResponse = 1083; // GC => Client k_EMsgGC_TrackUniquePlayerPairEvent = 1084; // client => GC k_EMsgGCFulfillDynamicRecipeComponent = 1085; // client => GC k_EMsgGCFulfillDynamicRecipeComponentResponse = 1086; // GC => client k_EMsgGCSetItemEffectVerticalOffset = 1087; // client => GC k_EMsgGCSetHatEffectUseHeadOrigin = 1088; // client => GC k_EMsgGCItemEaterRecharger = 1089; // client => GC k_EMsgGCItemEaterRechargerResponse = 1090; // GC => Client k_EMsgGCApplyBaseItemXifier = 1091; // client => GC k_EMsgGCApplyClassTransmogrifier = 1092; // client => GC k_EMsgGCApplyHalloweenSpellbookPage = 1093; // client => GC k_EMsgGCRemoveKillStreak = 1094; // client => GC k_EMsgGCRemoveKillStreakResponse = 1095; // GC => client k_EMsgGCTFSpecificItemBroadcast = 1096; // GC => client (broadcast) k_EMsgGC_IncrementKillCountAttribute_Multiple = 1097; // client (game server) => GC k_EMsgGCDeliverGiftResponseGiver = 1098; k_EMsgGCSetItemPositions = 1100; // client => GC; protobuf batched item position update // << TF k_EMsgGCLookupMultipleAccountNames = 1101; k_EMsgGCLookupMultipleAccountNamesResponse = 1102; // trading! k_EMsgGCTradingBase = 1500; k_EMsgGCTrading_InitiateTradeRequest = 1501; // client A -> GC and then GC -> client B k_EMsgGCTrading_InitiateTradeResponse = 1502; // client B -> GC or GC -> client A k_EMsgGCTrading_StartSession = 1503; // GC -> client A & B // k_EMsgGCTrading_SetItem = 1504; // client -> GC // k_EMsgGCTrading_RemoveItem = 1505; // client -> GC // k_EMsgGCTrading_UpdateTradeInfo = 1506; // GC -> client A & B in response to SetItem or RemoveItem message // k_EMsgGCTrading_SetReadiness = 1507; // client -> GC // k_EMsgGCTrading_ReadinessResponse = 1508; // GC -> client A & B k_EMsgGCTrading_SessionClosed = 1509; // GC -> client A & B k_EMsgGCTrading_CancelSession = 1510; // client -> GC // k_EMsgGCTrading_TradeChatMsg = 1511; // client -> GC and then GC -> other client // k_EMsgGCTrading_ConfirmOffer = 1512; // client -> GC // k_EMsgGCTrading_TradeTypingChatMsg = 1513; // client -> GC and then GC -> other client k_EMsgGCTrading_InitiateTradeRequestResponse = 1514; // GC -> client // serverbrowser messages k_EMsgGCServerBrowser_FavoriteServer = 1601; k_EMsgGCServerBrowser_BlacklistServer = 1602; // rentals & previews k_EMsgGCServerRentalsBase = 1700; k_EMsgGCItemPreviewCheckStatus = 1701; k_EMsgGCItemPreviewStatusResponse = 1702; k_EMsgGCItemPreviewRequest = 1703; k_EMsgGCItemPreviewRequestResponse = 1704; k_EMsgGCItemPreviewExpire = 1705; k_EMsgGCItemPreviewExpireNotification = 1706; // !FIXME! DOTAMERGE // This message is 1707 in DOTA, but it came from TF, where it was 1707 at one time, then switched to 1708 // when the message format changed. // k_EMsgGCItemPreviewItemBoughtNotification = 1707; k_EMsgGCItemPreviewItemBoughtNotification = 1708; // Development only messages k_EMsgGCDev_NewItemRequest = 2001; k_EMsgGCDev_NewItemRequestResponse = 2002; k_EMsgGCDev_DebugRollLootRequest = 2003; // Microtransaction messages k_EMsgGCStoreGetUserData = 2500; // Gets the current price sheet from the GC k_EMsgGCStoreGetUserDataResponse = 2501; // Response k_EMsgGCStorePurchaseInit_DEPRECATED = 2502; // Initiate a purchase (old pre-protobuff format -- deprecated!) k_EMsgGCStorePurchaseInitResponse_DEPRECATED = 2503; // Response // !FIXME! DOTAMERGE // These messages have different values in TF and DOTA. // k_EMsgGCStorePurchaseFinalize = 2504; // Finalize a purchase // k_EMsgGCStorePurchaseFinalizeResponse = 2505; // Response // k_EMsgGCStorePurchaseCancel = 2506; // Cancel a purchase // k_EMsgGCStorePurchaseCancelResponse = 2507; // Response k_EMsgGCStorePurchaseFinalize = 2512; // Finalize a purchase k_EMsgGCStorePurchaseFinalizeResponse = 2513; // Response k_EMsgGCStorePurchaseCancel = 2514; // Cancel a purchase k_EMsgGCStorePurchaseCancelResponse = 2515; // Response k_EMsgGCStorePurchaseQueryTxn = 2508; // Query the status of a transaction k_EMsgGCStorePurchaseQueryTxnResponse = 2509; // Response k_EMsgGCStorePurchaseInit = 2510; // Initiate a purchase k_EMsgGCStorePurchaseInitResponse = 2511; // Response // !FIXME! DOTAMERGE // Conflict with TF messages // k_EMsgGCBannedWordListRequest = 2512; // Request a list of new banned words // k_EMsgGCBannedWordListResponse = 2513; // response to a request, or a push of a new banned word update to clients // k_EMsgGCToGCBannedWordListBroadcast = 2514; // sent from GC to GC so the main GC can broadcast a banned word change to clients // k_EMsgGCToGCBannedWordListUpdated = 2515; // sent from GC to other GCs so that they can be kept in sync with banned word list updates k_EMsgGCToGCDirtySDOCache = 2516; // when an SDO cache needs to be dirtied on another GC k_EMsgGCToGCDirtyMultipleSDOCache = 2517; // when a list of SDO caches needs to be dirtied on another GC k_EMsgGCToGCUpdateSQLKeyValue = 2518; // when a key value changes and needs to be updated on other GCs // k_EMsgGCToGCIsTrustedServer = 2519; // Is the specified server trusted? // k_EMsgGCToGCIsTrustedServerResponse = 2520; // response to whether or not this is a trusted server k_EMsgGCToGCBroadcastConsoleCommand = 2521; // run a console command remotely on another GC from a GC k_EMsgGCServerVersionUpdated = 2522; // Sent when the active version of a server changes so servers can restart k_EMsgGCApplyAutograph = 2523; // k_EMsgGCToGCWebAPIAccountChanged = 2524; k_EMsgGCRequestAnnouncements = 2525; // k_EMsgGCRequestAnnouncementsResponse = 2526; // k_EMsgGCRequestPassportItemGrant = 2527; k_EMsgGCClientVersionUpdated = 2528; // Sent when the client doesn't match the appropriate version k_EMsgGCItemPurgatory_FinalizePurchase = 2531; // Sent for Korean government requirement - move a purchased item from the "maybe box" (referred to as item purgatory in code) to the backpack k_EMsgGCItemPurgatory_FinalizePurchaseResponse = 2532; k_EMsgGCItemPurgatory_RefundPurchase = 2533; k_EMsgGCItemPurgatory_RefundPurchaseResponse = 2534; k_EMsgGCToGCPlayerStrangeCountAdjustments = 2535; k_EMsgGCRequestStoreSalesData = 2536; // get which items are currently on sale k_EMsgGCRequestStoreSalesDataResponse = 2537; k_EMsgGCRequestStoreSalesDataUpToDateResponse = 2538; k_EMsgGCToGCPingRequest = 2539; k_EMsgGCToGCPingResponse = 2540; k_EMsgGCToGCGetUserSessionServer = 2541; // GC->GC, see what the steam ID is of the server that this user is on k_EMsgGCToGCGetUserSessionServerResponse = 2542; // --response k_EMsgGCToGCGetUserServerMembers = 2543; // GC->GC, what members are on the server and spectating k_EMsgGCToGCGetUserServerMembersResponse = 2544; // --response k_EMsgGCToGCGrantSelfMadeItemToAccount = 2555; // GC->GC, via SQL message queue, grant one specific self-made item to this contributor account ID k_EMsgGCToGCThankedByNewUser = 2556; // GC->GC, via SQL message queue, this account was thanked by a new user account, so grant a thanked item or level up the current item k_EMsgGCShuffleCrateContents = 2557; // game client->GC, shuffle the contents of the line item loot list for this crate k_EMsgGCQuestObjective_Progress = 2558; // client/game -> GC, report progress in a quest objective k_EMsgGCQuestCompleted = 2559; // GC -> client, report completion of a quest k_EMsgGCApplyDuckToken = 2560; // client => GC k_EMsgGCQuestComplete_Request = 2561; // client -> GC k_EMsgGCQuestObjective_PointsChange = 2562; // server -> GC k_EMsgGCQuestObjective_RequestLoanerItems = 2564; // client -> GC k_EMsgGCQuestObjective_RequestLoanerResponse = 2565; // GC -> client k_EMsgGCApplyStrangeCountTransfer = 2566; // client => GC k_EMsgGCCraftCollectionUpgrade = 2567; // client => GC k_EMsgGCCraftHalloweenOffering = 2568; // client => GC k_EMsgGCQuestDiscard_Request = 2569; // client => GC k_EMsgGCRemoveGiftedBy = 2570; // client => GC k_EMsgGCRemoveGiftedByResponse = 2571; // GC => client k_EMsgGCRemoveFestivizer = 2572; // client => GC k_EMsgGCRemoveFestivizerResponse = 2573; // GC => client k_EMsgGCCraftCommonStatClock = 2574; // client => GC // Game specific messages start at 5000 and GCGameBase messages start at 3000 // So all these must be < 3000 }; enum EGCMsgResponse { k_EGCMsgResponseOK = 0; // Request succeeded k_EGCMsgResponseDenied = 1; // Request denied k_EGCMsgResponseServerError = 2; // Request failed due to a temporary server error k_EGCMsgResponseTimeout = 3; // Request timed out k_EGCMsgResponseInvalid = 4; // Request was corrupt k_EGCMsgResponseNoMatch = 5; // No item definition matched the request k_EGCMsgResponseUnknownError = 6; // Request failed with an unknown error k_EGCMsgResponseNotLoggedOn = 7; // Client not logged on to steam k_EGCMsgFailedToCreate = 8; // Failed to create whatever object the GC was asked to create // k_EGCMsgResponseForceSizeInt = 0x7FFFFFFF }; enum EUnlockStyle { k_UnlockStyle_Succeeded = 0; k_UnlockStyle_Failed_PreReq = 1; k_UnlockStyle_Failed_CantAfford = 2; k_UnlockStyle_Failed_CantCommit = 3; k_UnlockStyle_Failed_CantLockCache = 4; k_UnlockStyle_Failed_CantAffordAttrib = 5; k_UnlockStyle_Failed_CantAffordGem = 6; }; enum EItemPurgatoryResponse_Finalize { k_ItemPurgatoryResponse_Finalize_Succeeded = 0; k_ItemPurgatoryResponse_Finalize_Failed_Incomplete = 1; // Some but not all finalized k_ItemPurgatoryResponse_Finalize_Failed_ItemsNotInPurgatory = 2; // Item ID's sent up were not in purgatory k_ItemPurgatoryResponse_Finalize_Failed_CouldNotFindItems = 3; // One or more items do not belong to the given steam ID or were deleted, etc. k_ItemPurgatoryResponse_Finalize_Failed_NoSOCache = 4; // Couldn't load the user's SO cache k_ItemPurgatoryResponse_Finalize_BackpackFull = 5; // Backpack was full. We may have finalized some items. }; enum EItemPurgatoryResponse_Refund { k_ItemPurgatoryResponse_Refund_Succeeded = 0; k_ItemPurgatoryResponse_Refund_Failed_ItemNotInPurgatory = 1; // Item ID's sent up were not in purgatory k_ItemPurgatoryResponse_Refund_Failed_CouldNotFindItem = 2; // One or more items do not belong to the given steam ID or were deleted, etc. k_ItemPurgatoryResponse_Refund_Failed_NoSOCache = 3; // Couldn't load the user's SO cache k_ItemPurgatoryResponse_Refund_Failed_NoDetail = 4; // Generic error to avoid giving the client too much detail k_ItemPurgatoryResponse_Refund_Failed_NexonWebAPI = 5; // The Nexon WebAPI failed }; // // k_EMsgGCApplyAutograph // message CMsgApplyAutograph { optional uint64 autograph_item_id = 1; // which autograph? optional uint64 item_item_id = 2; // which item is getting this autograph }; // k_EMsgGCToGCPlayerStrangeCountAdjustments // Used in the GC SQL Msg queue and in match signout message CMsgEconPlayerStrangeCountAdjustment { message CStrangeCountAdjustment { optional uint32 event_type = 1; optional uint64 item_id = 2; optional uint32 adjustment = 3; }; optional uint32 account_id = 1; repeated CStrangeCountAdjustment strange_count_adjustments = 2; }; // // k_EMsgGCItemPurgatory_FinalizePurchase // message CMsgRequestItemPurgatory_FinalizePurchase { repeated uint64 item_ids = 1; }; // // k_EMsgGCItemPurgatory_FinalizePurchaseResponse // message CMsgRequestItemPurgatory_FinalizePurchaseResponse { optional uint32 result = 1; }; // // k_EMsgGCItemPurgatory_RefundPurchase // message CMsgRequestItemPurgatory_RefundPurchase { optional uint64 item_id = 1; }; // // k_EMsgGCItemPurgatory_RefundPurchaseResponse // message CMsgRequestItemPurgatory_RefundPurchaseResponse { optional uint32 result = 1; }; message CMsgCraftingResponse { repeated uint64 item_ids = 1; }; // k_EMsgGCRequestStoreSalesData message CMsgGCRequestStoreSalesData { optional uint32 version = 1; // the last received version (used to identify when sales data may have changed) optional uint32 currency = 2; // which currency we want the sales values for }; // k_EMsgGCRequestStoreSalesDataResponse message CMsgGCRequestStoreSalesDataResponse { message Price { optional uint32 item_def = 1; optional uint32 price = 2; }; repeated Price sale_price = 1; // the list of items on sale and their sale price for the requested currency optional uint32 version = 2; // the version of this data, future sale requests should provide this value so redundant requests can be ignored optional uint32 expiration_time = 3; // the time after which this sale is likely to expire. It could expire sooner than this if the GC restarts }; // k_EMsgGCRequestStoreSalesDataUpToDateResponse message CMsgGCRequestStoreSalesDataUpToDateResponse { optional uint32 version = 1; // the last received version (used to identify when sales data may have changed) optional uint32 expiration_time = 2; // the time after which this sale is likely to expire. It could expire sooner than this if the GC restarts }; // k_EMsgGCToGCPingRequest message CMsgGCToGCPingRequest { }; // k_EMsgGCToGCPingResponse message CMsgGCToGCPingResponse { }; // k_EMsgGCToGCGetUserSessionServer message CMsgGCToGCGetUserSessionServer { optional uint32 account_id = 1; // the user to lookup the server information for }; // k_EMsgGCToGCGetUserSessionServerResponse message CMsgGCToGCGetUserSessionServerResponse { optional fixed64 server_steam_id = 1; // zero if this user is not online or not on a server }; // k_EMsgGCToGCGetUserServerMembers message CMsgGCToGCGetUserServerMembers { optional uint32 account_id = 1; // the account ID to look up the server and spectators from optional uint32 max_spectators = 2; // do you want spectators? If so what is the limit of how many will be returned (otherwise specify zero) }; // k_EMsgGCToGCGetUserServerMembersResponse message CMsgGCToGCGetUserServerMembersResponse { repeated uint32 member_account_id = 1; // the list of other server members or spectators }; // k_EMsgGCLookupMultipleAccountNames message CMsgLookupMultipleAccountNames { repeated uint32 accountids = 1 [ packed=true ]; }; // k_EMsgGCLookupMultipleAccountNamesResponse message CMsgLookupMultipleAccountNamesResponse { message Account { optional uint32 accountid = 1; optional string persona = 2; } repeated Account accounts = 1; }; // k_EMsgGCToGCGrantSelfMadeItemToAccount message CMsgGCToGCGrantSelfMadeItemToAccount { optional uint32 item_def_index = 1; optional uint32 accountid = 2; } // k_EMsgGCToGCThankedByNewUser message CMsgGCToGCThankedByNewUser { optional uint32 new_user_accountid = 1; // guy who did the thanking optional uint32 thanked_user_accountid = 2; // guy who was thanked } // k_EMsgGCShuffleCrateContents message CMsgGCShuffleCrateContents { optional uint64 crate_item_id = 1; optional string user_code_string = 2; } // k_EMsgGCQuestObjective_Progress message CMsgGCQuestObjective_Progress { optional uint64 quest_item_id = 1; optional uint32 quest_attrib_index = 2; optional uint32 delta = 3; optional fixed64 owner_steamid = 4; } // CMsgGCQuestObjective_PointsChange message CMsgGCQuestObjective_PointsChange { optional uint64 quest_item_id = 1; optional uint32 standard_points = 2; optional uint32 bonus_points = 3; optional fixed64 owner_steamid = 4; optional bool update_base_points = 5 [default = false]; } // k_EMsgGCQuestComplete_Request message CMsgGCQuestComplete_Request { optional uint64 quest_item_id = 1; } // k_EMsgGCQuestCompleted message CMsgGCQuestCompleted { } // k_EMsgGCQuestObjective_RequestLoanerItems message CMsgGCQuestObjective_RequestLoanerItems { optional uint64 quest_item_id = 1; } // k_EMsgGCQuestObjective_RequestLoanerResponse message CMsgGCQuestObjective_RequestLoanerResponse { } // k_EMsgGCCraftCollectionUpgrader message CMsgCraftCollectionUpgrade { repeated uint64 item_id = 1; // list of item ids }; // k_EMsgGCCraftHalloweenOffering message CMsgCraftHalloweenOffering { optional uint64 tool_id = 1; // tool that is invoking this call repeated uint64 item_id = 2; // list of item ids }; // k_EMsgGCCraftCommonStatClock message CMsgCraftCommonStatClock { optional uint64 tool_id = 1; // tool that is invoking this call repeated uint64 item_id = 2; // list of item ids }; // k_EMsgGCQuestDiscard_Request message CMsgGCQuestDiscard_Request { optional uint64 quest_item_id = 1; } // Do not remove this comment due to a bug on the Mac OS X protobuf compiler - lol