//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: Upgrade that boosts vehicle speeds for short periods of time. // //=============================================================================// #ifndef TF_OBJ_VEHICLEBOOST_H #define TF_OBJ_VEHICLEBOOST_H #ifdef _WIN32 #pragma once #endif #include "tf_obj_baseupgrade_shared.h" //============================================================================= // // Vehicle Boost Upgrade // class CObjectVehicleBoost : public CBaseObjectUpgrade { DECLARE_CLASS( CObjectVehicleBoost, CBaseObjectUpgrade ); public: DECLARE_DATADESC(); DECLARE_SERVERCLASS(); CObjectVehicleBoost(); void Spawn( void ); void Precache( void ); bool CanTakeEMPDamage( void ) { return true; } void FinishedBuilding( void ); }; #endif // TF_OBJ_VEHICLEBOOST_H