//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //============================================================================= #include "cbase.h" #include "hud.h" #include "hudelement.h" #include "iclientmode.h" #include "ienginevgui.h" #include #include #include #include #include #include #include "c_monster_resource.h" #include "tf_hud_boss_health.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" using namespace vgui; DECLARE_HUDELEMENT( CHudBossHealthMeter ); ConVar cl_boss_show_stun( "cl_boss_show_stun", "0", FCVAR_DEVELOPMENTONLY ); //----------------------------------------------------------------------------- CHudBossHealthMeter::CHudBossHealthMeter( const char *pElementName ) : CHudElement( pElementName ), BaseClass( NULL, "HudBossHealth" ) { Panel *pParent = g_pClientMode->GetViewport(); SetParent( pParent ); m_pStunMeter = NULL; m_pHealthBarPanel = new vgui::EditablePanel( this, "HealthBarPanel" ); SetHiddenBits( HIDEHUD_MISCSTATUS ); m_inactiveColor = Color( 0, 255, 0, 255 ); vgui::ivgui()->AddTickSignal( GetVPanel() ); } //----------------------------------------------------------------------------- void CHudBossHealthMeter::ApplySchemeSettings( IScheme *pScheme ) { // load control settings... LoadControlSettings( "resource/UI/HudBossHealth.res" ); m_pStunMeter = dynamic_cast< ContinuousProgressBar * >( FindChildByName( "StunMeter" ) ); //BarImage m_pBarImagePanel = dynamic_cast( m_pHealthBarPanel->FindChildByName( "BarImage" ) ); m_bossActiveBarColor = m_pBarImagePanel ? m_pBarImagePanel->GetDrawColor() : m_inactiveColor; // BorderImage m_pBorderImagePanel = dynamic_cast< ImagePanel* >( FindChildByName( "BorderImage" ) ); m_bossActiveBorderColor = m_pBorderImagePanel ? m_pBorderImagePanel->GetDrawColor() : m_inactiveColor; BaseClass::ApplySchemeSettings( pScheme ); } //----------------------------------------------------------------------------- void CHudBossHealthMeter::Init( void ) { } //----------------------------------------------------------------------------- bool CHudBossHealthMeter::ShouldDraw( void ) { CBasePlayer *pPlayer = CBasePlayer::GetLocalPlayer(); if ( !pPlayer || pPlayer->GetObserverMode() == OBS_MODE_FREEZECAM ) { return false; } if ( CHudElement::ShouldDraw() && g_pMonsterResource ) { return g_pMonsterResource->GetBossHealthPercentage() > 0.0f ? true : false; } if ( pPlayer->GetTeamNumber() <= TEAM_SPECTATOR ) { return false; } return false; } void CHudBossHealthMeter::OnTick( void ) { int nXPos, nYPos; GetPos( nXPos, nYPos ); nYPos = m_nHealthDeadPosY; C_BasePlayer *pPlayer = C_BasePlayer::GetLocalPlayer(); if ( pPlayer && !pPlayer->IsObserver() ) { nYPos = m_nHealthAlivePosY; } SetPos( nXPos, nYPos ); } //----------------------------------------------------------------------------- // Update HUD due to data changes void CHudBossHealthMeter::Update( void ) { if ( g_pMonsterResource ) { m_pHealthBarPanel->SetWide( m_nHealthBarWide * g_pMonsterResource->GetBossHealthPercentage() ); if ( m_pStunMeter ) { float stun = g_pMonsterResource->GetBossStunPercentage(); if ( stun > 0.0f && cl_boss_show_stun.GetBool() ) { if ( !m_pStunMeter->IsVisible() ) { m_pStunMeter->SetVisible( true ); } m_pStunMeter->SetProgress( g_pMonsterResource->GetBossStunPercentage() ); } else if ( m_pStunMeter->IsVisible() ) { m_pStunMeter->SetVisible( false ); } } int iState = g_pMonsterResource->GetBossState(); if ( m_pBarImagePanel ) { Color barColor = ( iState == 0 ) ? m_bossActiveBarColor : m_inactiveColor; m_pBarImagePanel->SetDrawColor( barColor ); } if ( m_pBorderImagePanel ) { Color borderColor = ( iState == 0 ) ? m_bossActiveBorderColor : m_inactiveColor; m_pBorderImagePanel->SetDrawColor( borderColor ); } } }