//========= Copyright Valve Corporation, All rights reserved. ============// // c_bot_npc.cpp #include "cbase.h" #include "NextBot/C_NextBot.h" #include "c_bot_npc.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" #undef NextBot //----------------------------------------------------------------------------- IMPLEMENT_CLIENTCLASS_DT( C_BotNPC, DT_BotNPC, CBotNPC ) RecvPropEHandle( RECVINFO( m_laserTarget ) ), RecvPropBool( RECVINFO( m_isNuking ) ), END_RECV_TABLE() //----------------------------------------------------------------------------- C_BotNPC::C_BotNPC() { } //----------------------------------------------------------------------------- C_BotNPC::~C_BotNPC() { if ( m_laserBeamEffect ) { ParticleProp()->StopEmissionAndDestroyImmediately( m_laserBeamEffect ); m_laserBeamEffect = NULL; } if ( m_nukeEffect ) { ParticleProp()->StopEmissionAndDestroyImmediately( m_nukeEffect ); m_nukeEffect = NULL; } } //----------------------------------------------------------------------------- void C_BotNPC::Spawn( void ) { BaseClass::Spawn(); m_vecViewOffset = Vector( 0, 0, 180.0f ); SetNextClientThink( CLIENT_THINK_ALWAYS ); } //----------------------------------------------------------------------------- void C_BotNPC::ClientThink( void ) { if ( m_laserTarget ) { if ( !m_laserBeamEffect ) { m_laserBeamEffect = ParticleProp()->Create( "laser_sight_beam", PATTACH_POINT_FOLLOW, LookupAttachment( "head" ) ); } if ( m_laserBeamEffect ) { m_laserBeamEffect->SetSortOrigin( m_laserBeamEffect->GetRenderOrigin() ); m_laserBeamEffect->SetControlPoint( 2, Vector( 0, 255, 0 ) ); m_laserBeamEffect->SetControlPoint( 1, m_laserTarget->WorldSpaceCenter() ); } } else { // shut off the laser if ( m_laserBeamEffect ) { ParticleProp()->StopEmissionAndDestroyImmediately( m_laserBeamEffect ); m_laserBeamEffect = NULL; } } if ( m_isNuking ) { if ( !m_nukeEffect ) { m_nukeEffect = ParticleProp()->Create( "charge_up", PATTACH_POINT_FOLLOW, LookupAttachment( "head" ) ); } } else { if ( m_nukeEffect ) { ParticleProp()->StopEmissionAndDestroyImmediately( m_nukeEffect ); m_nukeEffect = NULL; } } } //----------------------------------------------------------------------------- // Return the origin for player observers tracking this target Vector C_BotNPC::GetObserverCamOrigin( void ) { return EyePosition(); } //----------------------------------------------------------------------------- void C_BotNPC::FireEvent( const Vector& origin, const QAngle& angles, int event, const char *options ) { if ( event == 7001 ) { EmitSound( "RobotBoss.Footstep" ); /* ParticleProp()->Create( "halloween_boss_foot_impact", PATTACH_ABSORIGIN, 0 ); */ } }