//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: Client side C_SDKTeam class // // $NoKeywords: $ //=============================================================================// #include "cbase.h" #include "engine/IEngineSound.h" #include "hud.h" #include "recvproxy.h" #include "c_sdk_team.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" IMPLEMENT_CLIENTCLASS_DT(C_SDKTeam, DT_SDKTeam, CSDKTeam) END_RECV_TABLE() //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- C_SDKTeam::C_SDKTeam() { } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- C_SDKTeam::~C_SDKTeam() { }