//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef HL1_HUD_NUMBERS_H #define HL1_HUD_NUMBERS_H #ifdef _WIN32 #pragma once #endif #include class CHL1HudNumbers : public vgui::Panel { DECLARE_CLASS_SIMPLE( CHL1HudNumbers, vgui::Panel ); public: CHL1HudNumbers( vgui::Panel *parent, const char *name ); void VidInit( void ); protected: int DrawHudNumber( int x, int y, int iNumber, Color &clrDraw ); int GetNumberFontHeight( void ); int GetNumberFontWidth( void ); private: CHudTexture *icon_digits[ 10 ]; }; #endif // HL1_HUD_NUMBERS_H