//----------------------------------------------------------------------------- // CLIENT_SWARM.VPC // // Project Script //----------------------------------------------------------------------------- $Macro SRCDIR "..\.." $Macro GAMENAME "mod_swarm" $Include "$SRCDIR\game\client\client_base.vpc" $Configuration { $Compiler { $AdditionalIncludeDirectories "$BASE;.\hl2;.\swarm;.\swarm\vgui;$SRCDIR\game\client\swarm\gameui;..\statemachine;$SRCDIR\game\shared\multiplayer;$SRCDIR\game\shared\swarm" $PreprocessorDefinitions "$BASE;INFESTED_PARTICLES;INFESTED_DLL;SWARM_DLL;GAMEUI_EMBEDDED;GAMEUI_EXPORTS" } } $Project "Client (Swarm)" { $Folder "Source Files" { -$File "$SRCDIR\game\shared\weapon_parse_default.cpp" -$File "hud_animationinfo.cpp" -$File "hud_crosshair.cpp" -$File "hud_hintdisplay.cpp" -$File "hud_weapon.cpp" -$File "hud_vehicle.cpp" } $Folder "Source Files" { $File "voice_menu.cpp" $Folder "From HL2" { $File "hl2\c_antlion_dust.cpp" $File "hl2\c_ar2_explosion.cpp" $File "hl2\c_basehelicopter.cpp" $File "hl2\c_basehelicopter.h" $File "hl2\c_npc_combinegunship.cpp" $File "hl2\c_rotorwash.cpp" } $Folder "Swarm" { $Folder "GameUI - Embedded" { $Folder "Base GameUI" { $Folder "Headers" { $File "swarm\gameui\backgroundmenubutton.h" \ "swarm\gameui\basepanel.h" \ "swarm\gameui\basesavegamedialog.h" \ "swarm\gameui\bitmapimagepanel.h" \ "swarm\gameui\commandcheckbutton.h" \ "swarm\gameui\contentcontroldialog.h" \ "swarm\gameui\createmultiplayergamebotpage.h" \ "swarm\gameui\createmultiplayergamedialog.h" \ "swarm\gameui\createmultiplayergamegameplaypage.h" \ "swarm\gameui\createmultiplayergameserverpage.h" \ "swarm\gameui\customtabexplanationdialog.h" \ "swarm\gameui\cvarnegatecheckbutton.h" \ "swarm\gameui\cvarslider.h" \ "swarm\gameui\cvartextentry.h" \ "swarm\gameui\cvartogglecheckbutton.h" \ "swarm\gameui\engineinterface.h" \ "swarm\gameui\gameconsole.h" \ "swarm\gameui\gameconsoledialog.h" \ "swarm\gameui\gameui_interface.h" \ "swarm\gameui\gameui_util.h" \ "swarm\gameui\keytogglecheckbutton.h" \ "swarm\gameui\labeledcommandcombobox.h" \ "swarm\gameui\loadingdialog.h" \ "swarm\gameui\loadingtippanel.h" \ "swarm\gameui\modinfo.h" \ "swarm\gameui\mousemessageforwardingpanel.h" \ "swarm\gameui\multiplayeradvanceddialog.h" \ "swarm\gameui\optionsdialog.h" \ "swarm\gameui\optionssubaudio.h" \ "swarm\gameui\optionssubdifficulty.h" \ "swarm\gameui\optionssubgame.h" \ "swarm\gameui\optionssubkeyboard.h" \ "swarm\gameui\optionssubmouse.h" \ "swarm\gameui\optionssubmultiplayer.h" \ "swarm\gameui\optionssubportal.h" \ "swarm\gameui\optionssubvideo.h" \ "swarm\gameui\optionssubvoice.h" \ "swarm\gameui\panellistpanel.h" \ "swarm\gameui\playerlistdialog.h" \ "swarm\gameui\rungameengine.h" \ "swarm\gameui\scriptobject.h" \ "swarm\gameui\sys_utils.h" \ "swarm\gameui\textentrybox.h" \ "swarm\gameui\urlbutton.h" \ "swarm\gameui\vcontrolslistpanel.h" \ "swarm\gameui\vguisystemmoduleloader.h" } $File "swarm\gameui\backgroundmenubutton.cpp" \ "swarm\gameui\basesavegamedialog.cpp" \ "swarm\gameui\bitmapimagepanel.cpp" \ "swarm\gameui\commandcheckbutton.cpp" \ "swarm\gameui\contentcontroldialog.cpp" \ "swarm\gameui\createmultiplayergamebotpage.cpp" \ "swarm\gameui\createmultiplayergamedialog.cpp" \ "swarm\gameui\createmultiplayergamegameplaypage.cpp" \ "swarm\gameui\createmultiplayergameserverpage.cpp" \ "swarm\gameui\customtabexplanationdialog.cpp" \ "swarm\gameui\cvarnegatecheckbutton.cpp" \ "swarm\gameui\cvarslider.cpp" \ "swarm\gameui\cvartextentry.cpp" \ "swarm\gameui\cvartogglecheckbutton.cpp" \ "swarm\gameui\gameconsole.cpp" \ "swarm\gameui\gameconsoledialog.cpp" \ "swarm\gameui\gameui_interface.cpp" \ "swarm\gameui\gameui_util.cpp" \ "swarm\gameui\keytogglecheckbutton.cpp" \ "swarm\gameui\labeledcommandcombobox.cpp" \ "swarm\gameui\loadingdialog.cpp" \ "swarm\gameui\loadingtippanel.cpp" \ "swarm\gameui\logofile.cpp" \ "swarm\gameui\modinfo.cpp" \ "swarm\gameui\mousemessageforwardingpanel.cpp" \ "swarm\gameui\multiplayeradvanceddialog.cpp" \ "swarm\gameui\optionsdialog.cpp" \ "swarm\gameui\optionssubaudio.cpp" \ "swarm\gameui\optionssubdifficulty.cpp" \ "swarm\gameui\optionssubgame.cpp" \ "swarm\gameui\optionssubkeyboard.cpp" \ "swarm\gameui\optionssubmouse.cpp" \ "swarm\gameui\optionssubmultiplayer.cpp" \ "swarm\gameui\optionssubportal.cpp" \ "swarm\gameui\optionssubvideo.cpp" \ "swarm\gameui\optionssubvoice.cpp" \ "swarm\gameui\panellistpanel.cpp" \ "swarm\gameui\playerlistdialog.cpp" \ "swarm\gameui\rungameengine.cpp" \ "swarm\gameui\scriptobject.cpp" \ "swarm\gameui\sys_utils.cpp" \ "swarm\gameui\textentrybox.cpp" \ "swarm\gameui\urlbutton.cpp" \ "swarm\gameui\vcontrolslistpanel.cpp" \ "swarm\gameui\vguisystemmoduleloader.cpp" { $Configuration { $Compiler { $Create/UsePrecompiledHeader "Not Using Precompiled Headers" } } } } $Folder "External Stuff" { $File "$SRCDIR\common\language.cpp" { $Configuration { $Compiler { $Create/UsePrecompiledHeader "Not Using Precompiled Headers" } } } } $Folder "Swarm GameUI" { $Folder "Headers" { $File "swarm\gameui\swarm\basemodframe.h" \ "swarm\gameui\swarm\basemodpanel.h" \ "swarm\gameui\swarm\basemodui.h" \ "swarm\gameui\swarm\gamemodes.h" \ "swarm\gameui\swarm\uiavatarimage.h" \ "swarm\gameui\swarm\uigamedata.h" \ "swarm\gameui\swarm\vachievements.h" \ "swarm\gameui\swarm\vaddonassociation.h" \ "swarm\gameui\swarm\vaddons.h" \ "swarm\gameui\swarm\vattractscreen.h" \ "swarm\gameui\swarm\vaudio.h" \ "swarm\gameui\swarm\vaudiovideo.h" \ "swarm\gameui\swarm\vcloud.h" \ "swarm\gameui\swarm\vcontrolleroptions.h" \ "swarm\gameui\swarm\vcontrolleroptionsbuttons.h" \ "swarm\gameui\swarm\vcontrolleroptionssticks.h" \ "swarm\gameui\swarm\vcustomcampaigns.h" \ "swarm\gameui\swarm\vdownloadcampaign.h" \ "swarm\gameui\swarm\vdownloads.h" \ "swarm\gameui\swarm\vdropdownmenu.h" \ "swarm\gameui\swarm\vflyoutmenu.h" \ "swarm\gameui\swarm\vfooterpanel.h" \ "swarm\gameui\swarm\vfoundgames.h" \ "swarm\gameui\swarm\vfoundgroupgames.h" \ "swarm\gameui\swarm\vfoundpublicgames.h" \ "swarm\gameui\swarm\vgamelobby.h" \ "swarm\gameui\swarm\vgamelobbychat.h" \ "swarm\gameui\swarm\vgameoptions.h" \ "swarm\gameui\swarm\vgamesettings.h" \ "swarm\gameui\swarm\vgenericconfirmation.h" \ "swarm\gameui\swarm\vgenericpanellist.h" \ "swarm\gameui\swarm\vgenericwaitscreen.h" \ "swarm\gameui\swarm\vgetlegacydata.h" \ "swarm\gameui\swarm\vhybridbutton.h" \ "swarm\gameui\swarm\vingamechapterselect.h" \ "swarm\gameui\swarm\vingamedifficultyselect.h" \ "swarm\gameui\swarm\vingamekickplayerlist.h" \ "swarm\gameui\swarm\vingamemainmenu.h" \ "swarm\gameui\swarm\vjukebox.h" \ "swarm\gameui\swarm\vkeyboard.h" \ "swarm\gameui\swarm\vkeyboardmouse.h" \ "swarm\gameui\swarm\vleaderboard.h" \ "swarm\gameui\swarm\vloadingprogress.h" \ "swarm\gameui\swarm\vmainmenu.h" \ "swarm\gameui\swarm\vmultiplayer.h" \ "swarm\gameui\swarm\voptions.h" \ "swarm\gameui\swarm\vpasswordentry.h" \ "swarm\gameui\swarm\vquickjoin.h" \ "swarm\gameui\swarm\vquickjoingroups.h" \ "swarm\gameui\swarm\vsignindialog.h" \ "swarm\gameui\swarm\vslidercontrol.h" \ "swarm\gameui\swarm\vspinnercontrol.h" \ "swarm\gameui\swarm\vsteamcloudconfirmation.h" \ "swarm\gameui\swarm\vtransitionscreen.h" \ "swarm\gameui\swarm\vvideo.h" \ "swarm\gameui\swarm\vvoteoptions.h" } $Folder "Win32" { $File "swarm\gameui\swarm\uiavatarimage.cpp" \ "swarm\gameui\swarm\vaddonassociation.cpp" \ "swarm\gameui\swarm\vaddons.cpp" \ "swarm\gameui\swarm\vcloud.cpp" \ "swarm\gameui\swarm\vcustomcampaigns.cpp" \ "swarm\gameui\swarm\vdownloadcampaign.cpp" \ "swarm\gameui\swarm\vdownloads.cpp" \ "swarm\gameui\swarm\vgetlegacydata.cpp" \ "swarm\gameui\swarm\vjukebox.cpp" \ "swarm\gameui\swarm\vkeyboard.cpp" \ "swarm\gameui\swarm\vkeyboardmouse.cpp" \ "swarm\gameui\swarm\vsteamcloudconfirmation.cpp" { $Configuration { $Compiler { $Create/UsePrecompiledHeader "Not Using Precompiled Headers" } } } } $File "swarm\gameui\swarm\basemodframe.cpp" \ "swarm\gameui\swarm\basemodpanel.cpp" \ "swarm\gameui\swarm\gamemodes.cpp" \ "swarm\gameui\swarm\uigamedata.cpp" \ "swarm\gameui\swarm\uigamedata_invite.cpp" \ "swarm\gameui\swarm\uigamedata_storage.cpp" \ "swarm\gameui\swarm\vachievements.cpp" \ "swarm\gameui\swarm\vattractscreen.cpp" \ "swarm\gameui\swarm\vaudio.cpp" \ "swarm\gameui\swarm\vaudiovideo.cpp" \ "swarm\gameui\swarm\vcontrolleroptions.cpp" \ "swarm\gameui\swarm\vcontrolleroptionsbuttons.cpp" \ "swarm\gameui\swarm\vcontrolleroptionssticks.cpp" \ "swarm\gameui\swarm\vdropdownmenu.cpp" \ "swarm\gameui\swarm\vflyoutmenu.cpp" \ "swarm\gameui\swarm\vfooterpanel.cpp" \ "swarm\gameui\swarm\vfoundgames.cpp" \ "swarm\gameui\swarm\vfoundgroupgames.cpp" \ "swarm\gameui\swarm\vfoundpublicgames.cpp" \ "swarm\gameui\swarm\vgamelobby.cpp" \ "swarm\gameui\swarm\vgamelobbychat.cpp" \ "swarm\gameui\swarm\vgameoptions.cpp" \ "swarm\gameui\swarm\vgamesettings.cpp" \ "swarm\gameui\swarm\vgenericconfirmation.cpp" \ "swarm\gameui\swarm\vgenericpanellist.cpp" \ "swarm\gameui\swarm\vgenericwaitscreen.cpp" \ "swarm\gameui\swarm\vhybridbutton.cpp" \ "swarm\gameui\swarm\vingamechapterselect.cpp" \ "swarm\gameui\swarm\vingamedifficultyselect.cpp" \ "swarm\gameui\swarm\vingamekickplayerlist.cpp" \ "swarm\gameui\swarm\vingamemainmenu.cpp" \ "swarm\gameui\swarm\vleaderboard.cpp" \ "swarm\gameui\swarm\vloadingprogress.cpp" \ "swarm\gameui\swarm\vmainmenu.cpp" \ "swarm\gameui\swarm\vmenubackground.cpp" \ "swarm\gameui\swarm\vmultiplayer.cpp" \ "swarm\gameui\swarm\voptions.cpp" \ "swarm\gameui\swarm\vpasswordentry.cpp" \ "swarm\gameui\swarm\vquickjoin.cpp" \ "swarm\gameui\swarm\vquickjoingroups.cpp" \ "swarm\gameui\swarm\vsignindialog.cpp" \ "swarm\gameui\swarm\vslidercontrol.cpp" \ "swarm\gameui\swarm\vspinnercontrol.cpp" \ "swarm\gameui\swarm\vtransitionscreen.cpp" \ "swarm\gameui\swarm\vvideo.cpp" \ "swarm\gameui\swarm\vvoteoptions.cpp" { $Configuration { $Compiler { $Create/UsePrecompiledHeader "Not Using Precompiled Headers" } } } } } $File "swarm\asw_bone_merge.cpp" $File "swarm\asw_bone_merge.h" $File "swarm\c_asw_steamstats.cpp" $File "swarm\c_asw_steamstats.h" $File "swarm\asw_briefing.cpp" $File "swarm\asw_briefing.h" $File "swarm\ibriefing.h" $File "swarm\asw_client_entities.cpp" $File "swarm\asw_client_entities.h" $File "swarm\asw_fx_impacts.cpp" $File "swarm\asw_in_camera.cpp" $File "swarm\asw_in_main.cpp" $File "swarm\asw_in_mouse.cpp" $File "swarm\asw_input.cpp" $File "swarm\asw_input.h" $File "swarm\asw_marineandobjectenumerator.cpp" $File "swarm\asw_marineandobjectenumerator.h" $File "swarm\asw_medal_store.cpp" $File "swarm\asw_medal_store.h" $File "swarm\asw_prediction.cpp" $File "swarm\asw_room_thumbnails.cpp" $File "swarm\asw_video.cpp" $File "swarm\asw_video.h" $File "swarm\asw_view_scene.cpp" $File "swarm\asw_view_scene.h" $File "swarm\clientmode_asw.cpp" $File "swarm\clientmode_asw.h" $File "swarm\c_asw_alien.cpp" $File "swarm\c_asw_alien.h" $File "swarm\c_asw_ammo.cpp" $File "swarm\c_asw_ammo.h" $File "swarm\c_asw_ammo_drop.cpp" $File "swarm\c_asw_ammo_drop.h" $File "swarm\c_asw_boomer.cpp" $File "swarm\c_asw_boomer.h" $File "swarm\c_asw_button_area.cpp" $File "swarm\c_asw_button_area.h" $File "swarm\c_asw_buzzer.cpp" $File "swarm\c_asw_buzzer.h" $File "swarm\c_asw_camera_volume.cpp" $File "swarm\c_asw_camera_volume.h" $File "swarm\c_asw_campaign_save.cpp" $File "swarm\c_asw_campaign_save.h" $File "swarm\c_asw_concommands.cpp" $File "swarm\c_asw_client_corpse.cpp" $File "swarm\c_asw_client_corpse.h" $File "swarm\c_asw_clientragdoll.cpp" $File "swarm\c_asw_clientragdoll.h" $File "swarm\c_asw_computer_area.cpp" $File "swarm\c_asw_computer_area.h" $File "swarm\c_asw_debrief_stats.cpp" $File "swarm\c_asw_debrief_stats.h" $File "swarm\c_asw_door.cpp" $File "swarm\c_asw_door.h" $File "swarm\c_asw_door_area.cpp" $File "swarm\c_asw_door_area.h" $File "swarm\c_asw_drone_advanced.cpp" $File "swarm\c_asw_drone_advanced.h" $File "swarm\c_asw_dummy_vehicle.cpp" $File "swarm\c_asw_dummy_vehicle.h" $File "swarm\c_asw_dynamic_light.cpp" $File "swarm\c_asw_dynamic_light.h" $File "swarm\c_asw_egg.cpp" $File "swarm\c_asw_egg.h" $File "swarm\c_asw_entity_dissolve.cpp" $File "swarm\c_asw_entity_dissolve.h" $File "swarm\c_asw_extinguisher_projectile.cpp" $File "swarm\c_asw_extinguisher_projectile.h" $File "swarm\c_asw_firewall_piece.cpp" $File "swarm\c_asw_firewall_piece.h" $File "swarm\c_asw_flamer_projectile.cpp" $File "swarm\c_asw_flamer_projectile.h" $File "swarm\c_asw_flare_projectile.cpp" $File "swarm\c_asw_flare_projectile.h" $File "swarm\c_asw_fourwheelvehiclephysics.cpp" $File "swarm\c_asw_fourwheelvehiclephysics.h" $File "swarm\c_asw_fire.cpp" $File "swarm\c_asw_fire.h" $File "swarm\c_asw_fx.cpp" $File "swarm\c_asw_fx.h" $File "swarm\c_asw_fx_proxy.cpp" $File "swarm\c_asw_aoegrenade_projectile.cpp" $File "swarm\c_asw_aoegrenade_projectile.h" $File "swarm\c_asw_buffgrenade_projectile.cpp" $File "swarm\c_asw_buffgrenade_projectile.h" $File "swarm\c_asw_game_resource.cpp" $File "swarm\c_asw_game_resource.h" $File "swarm\c_asw_generic_emitter.cpp" $File "swarm\c_asw_generic_emitter.h" $File "swarm\c_asw_generic_emitter_entity.cpp" $File "swarm\c_asw_generic_emitter_entity.h" $File "swarm\c_asw_grub.cpp" $File "swarm\c_asw_grub.h" $File "swarm\c_asw_gun_smoke_emitter.cpp" $File "swarm\c_asw_gun_smoke_emitter.h" $File "swarm\c_asw_hack.cpp" $File "swarm\c_asw_hack.h" $File "swarm\c_asw_hack_computer.cpp" $File "swarm\c_asw_hack_computer.h" $File "swarm\c_asw_hack_wire_tile.cpp" $File "swarm\c_asw_hack_wire_tile.h" $File "swarm\c_asw_jeep.cpp" $File "swarm\c_asw_jeep.h" $File "swarm\c_asw_jeep_clientside.cpp" $File "swarm\c_asw_jeep_clientside.h" $File "swarm\c_asw_jukebox.cpp" $File "swarm\c_asw_jukebox.h" $File "swarm\c_asw_laser_mine.cpp" $File "swarm\c_asw_laser_mine.h" $File "swarm\c_asw_lesson.cpp" $File "swarm\c_asw_level_exploder.cpp" $File "swarm\c_asw_level_exploder.h" $File "swarm\c_asw_marine.cpp" $File "swarm\c_asw_marine.h" $File "swarm\c_asw_marine_resource.cpp" $File "swarm\c_asw_marine_resource.h" $File "swarm\c_asw_marine_speech.cpp" $File "swarm\c_asw_marker.cpp" $File "swarm\c_asw_marker.h" $File "swarm\c_asw_mesh_emitter_entity.cpp" $File "swarm\c_asw_mesh_emitter_entity.h" $File "swarm\c_asw_mine.cpp" $File "swarm\c_asw_mine.h" $File "swarm\c_asw_objective.cpp" $File "swarm\c_asw_objective.h" $File "swarm\c_asw_objective_countdown.cpp" $File "swarm\c_asw_objective_countdown.h" $File "swarm\c_asw_objective_kill_aliens.cpp" $File "swarm\c_asw_objective_kill_aliens.h" $File "swarm\c_asw_objective_kill_eggs.cpp" $File "swarm\c_asw_objective_kill_eggs.h" $File "swarm\c_asw_objective_kill_goo.cpp" $File "swarm\c_asw_objective_kill_goo.h" $File "swarm\c_asw_objective_kill_queen.cpp" $File "swarm\c_asw_objective_kill_queen.h" $File "swarm\c_asw_order_arrow.cpp" $File "swarm\c_asw_order_arrow.h" $File "swarm\c_asw_parasite.cpp" $File "swarm\c_asw_parasite.h" $File "swarm\c_asw_pickup.cpp" $File "swarm\c_asw_pickup.h" $File "swarm\c_asw_pickup_equipment.cpp" $File "swarm\c_asw_pickup_equipment.h" $File "swarm\c_asw_pickup_money.cpp" $File "swarm\c_asw_pickup_money.h" $File "swarm\c_asw_pickup_weapon.cpp" $File "swarm\c_asw_pickup_weapon.h" $File "swarm\c_asw_player.cpp" $File "swarm\c_asw_player.h" $File "swarm\c_asw_playerlocaldata.cpp" $File "swarm\c_asw_playerlocaldata.h" $File "swarm\c_asw_point_camera.cpp" $File "swarm\c_asw_point_camera.h" $File "swarm\c_asw_prop_physics.cpp" $File "swarm\c_asw_prop_physics.h" $File "swarm\c_asw_physics_prop_statue.cpp" $File "swarm\c_asw_physics_prop_statue.h" $File "swarm\c_asw_queen.cpp" $File "swarm\c_asw_queen.h" $File "swarm\c_asw_queen_spit.cpp" $File "swarm\c_asw_queen_spit.h" $File "swarm\c_asw_railgun_beam.cpp" $File "swarm\c_asw_railgun_beam.h" $File "swarm\c_asw_ranger.cpp" $File 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