//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef TFC_WEAPON_PARSE_H #define TFC_WEAPON_PARSE_H #ifdef _WIN32 #pragma once #endif #include "weapon_parse.h" #include "networkvar.h" //-------------------------------------------------------------------------------------------------------- class CTFCWeaponInfo : public FileWeaponInfo_t { public: DECLARE_CLASS_GAMEROOT( CTFCWeaponInfo, FileWeaponInfo_t ); CTFCWeaponInfo(); virtual void Parse( ::KeyValues *pKeyValuesData, const char *szWeaponName ); }; #endif // TFC_WEAPON_PARSE_H