//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: Functions related to dynamic recipes // //============================================================================= #include "cbase.h" #include "econ_quests.h" #ifndef GC_DLL #include "quest_objective_manager.h" #endif bool IsQuestItemUnidentified( const CEconItem* pQuestItem ) { return pQuestItem && IsUnacknowledged( pQuestItem->GetInventoryToken() ); } bool IsQuestItemReadyToTurnIn( const IEconItemInterface* pQuestItem ) { uint32 nRequiredPoints = pQuestItem->GetItemDefinition()->GetQuestDef()->GetMaxStandardPoints(); uint32 nEarnedStandardPoints = GetEarnedStandardPoints( pQuestItem ); uint32 nEarnedBonusPoints = GetEarnedBonusPoints( pQuestItem ); return ( nEarnedStandardPoints + nEarnedBonusPoints ) >= nRequiredPoints; } bool IsQuestItemFullyCompleted( const IEconItemInterface* pQuestItem ) { uint32 nRequiredStandardPoints = pQuestItem->GetItemDefinition()->GetQuestDef()->GetMaxStandardPoints(); uint32 nRequiredBonusPoints = pQuestItem->GetItemDefinition()->GetQuestDef()->GetMaxBonusPoints(); uint32 nEarnedStandardPoints = GetEarnedStandardPoints( pQuestItem ); uint32 nEarnedBonusPoints = GetEarnedBonusPoints( pQuestItem ); return ( nEarnedStandardPoints + nEarnedBonusPoints ) == ( nRequiredStandardPoints + nRequiredBonusPoints ); } uint32 GetEarnedStandardPoints( const IEconItemInterface* pQuestItem ) { #ifndef GC_DLL const CQuestItemTracker* pItemTracker = assert_cast< const CQuestItemTracker* >( QuestObjectiveManager()->GetTypedTracker< CQuestItemTracker* >( pQuestItem->GetID() ) ); if ( pItemTracker ) { return pItemTracker->GetEarnedStandardPoints(); } #endif uint32 nEarnedStandardPoints = 0; static CSchemaAttributeDefHandle pAttribDef_EarnedStandardPoints( "quest earned standard points" ); pQuestItem->FindAttribute( pAttribDef_EarnedStandardPoints, &nEarnedStandardPoints ); return nEarnedStandardPoints; } uint32 GetEarnedBonusPoints( const IEconItemInterface* pQuestItem ) { #ifndef GC_DLL const CQuestItemTracker* pItemTracker = assert_cast< const CQuestItemTracker* >( QuestObjectiveManager()->GetTypedTracker< CQuestItemTracker* >( pQuestItem->GetID() ) ); if ( pItemTracker ) { return pItemTracker->GetEarnedBonusPoints(); } #endif uint32 nEarnedBonusPoints = 0; static CSchemaAttributeDefHandle pAttribDef_EarnedBonusPoints( "quest earned bonus points" ); pQuestItem->FindAttribute( pAttribDef_EarnedBonusPoints, &nEarnedBonusPoints ); return nEarnedBonusPoints; }