//========= Copyright Valve Corporation, All rights reserved. ============// // //=======================================================================================// #ifndef REPLAY_INPUT_PANEL_H #define REPLAY_INPUT_PANEL_H #ifdef _WIN32 #pragma once #endif //----------------------------------------------------------------------------- #include "replay/replayhandle.h" //----------------------------------------------------------------------------- // Purpose: Show Replay input panel for entering a title, etc. //----------------------------------------------------------------------------- void ShowReplayInputPanel( ReplayHandle_t hReplay ); //----------------------------------------------------------------------------- // Purpose: Is the panel visible? //----------------------------------------------------------------------------- bool IsReplayInputPanelVisible(); #endif // REPLAY_INPUT_PANEL_H