//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef REPLAYBROWSER_BASEPAGE_H #define REPLAYBROWSER_BASEPAGE_H #ifdef _WIN32 #pragma once #endif #include "vgui_controls/PropertyPage.h" #include "replaybrowseritemmanager.h" #include "replay/genericclassbased_replay.h" using namespace vgui; //----------------------------------------------------------------------------- // Forward declarations //----------------------------------------------------------------------------- class CReplayListPanel; class CExLabel; class CReplayDetailsPanel; //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- class CReplayBrowserBasePage : public PropertyPage { DECLARE_CLASS_SIMPLE( CReplayBrowserBasePage, PropertyPage ); public: CReplayBrowserBasePage( Panel *pParent ); virtual ~CReplayBrowserBasePage(); void DeleteDetailsPanelAndShowReplayList(); bool IsDetailsViewOpen(); void GoBack(); // Movie-only stuff void FreeDetailsPanelMovieLock(); virtual void ApplySchemeSettings( IScheme *pScheme ); virtual void OnCommand( const char *pCommand ); virtual void PerformLayout(); MESSAGE_FUNC( OnPageShow, "PageShow" ); MESSAGE_FUNC( OnSelectionStarted, "SelectionStarted" ); MESSAGE_FUNC( OnSelectionEnded, "SelectionEnded" ); MESSAGE_FUNC( OnCancelSelection, "CancelSelection" ); MESSAGE_FUNC_PARAMS( OnReplayItemDeleted, "ReplayItemDeleted", pParams ); MESSAGE_FUNC_PARAMS( OnTextChanged, "TextChanged", data ); void AddReplay( ReplayHandle_t hReplay ); void DeleteReplay( ReplayHandle_t hReplay ); void OnTick(); virtual void CleanupUIForReplayItem( ReplayItemHandle_t hReplayItem ); vgui::TextEntry *m_pSearchTextEntry; CReplayListPanel *m_pReplayList; DHANDLE< CReplayDetailsPanel > m_hReplayDetailsPanel; }; #endif // REPLAYBROWSER_BASEPAGE_H