//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: Base class for generating store meta data. Abstract methods need // to be overridden on a per-product basis. // //------------------------------------------------------------------------------------------------------------------------------- #include "cbase.h" #include "econ_storecategory.h" #include "econ_store.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" //------------------------------------------------------------------------------------------------------------------------------- /*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_Invalid = (StoreCategoryID_t)0; /*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_New = CEconStoreCategoryManager::GetCategoryID( "New" ); /*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_Weapons = CEconStoreCategoryManager::GetCategoryID( "Weapons" ); /*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_Limited = CEconStoreCategoryManager::GetCategoryID( "Limited" ); /*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_Maps = CEconStoreCategoryManager::GetCategoryID( "Maps" ); /*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_Cosmetics = CEconStoreCategoryManager::GetCategoryID( "Cosmetics" ); /*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_Taunts = CEconStoreCategoryManager::GetCategoryID( "Taunts" ); /*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_Tools = CEconStoreCategoryManager::GetCategoryID( "Tools" ); /*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_Bundles = CEconStoreCategoryManager::GetCategoryID( "Bundles" ); /*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_Collections= CEconStoreCategoryManager::GetCategoryID( "Collections" ); /*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_Popular = CEconStoreCategoryManager::GetCategoryID( "Popular" ); /*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_OnSale = CEconStoreCategoryManager::GetCategoryID( "OnSale" ); /*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_Featured = CEconStoreCategoryManager::GetCategoryID( "Featured" ); /*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_ClassBundles = CEconStoreCategoryManager::GetCategoryID( "Class_Bundles" ); /*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_Highlighted = CEconStoreCategoryManager::GetCategoryID( "Highlighted" ); //------------------------------------------------------------------------------------------------------------------------------- CEconStoreCategoryManager::CEconStoreCategoryManager() { m_unHomeCategoryID = k_CategoryID_Invalid; } bool CEconStoreCategoryManager::BInit( CEconStorePriceSheet *pPriceSheet, KeyValues *pStoreMetaDataKV ) { KeyValues *pCategoriesKV = pStoreMetaDataKV->FindKey( "categories" ); if ( !pCategoriesKV ) { AssertMsg( 0, "Could not find 'categories' subkey!" ); return false; } FOR_EACH_TRUE_SUBKEY( pCategoriesKV, pKVCurCategory ) { const int iIndex = m_vecCategories.AddToTail(); StoreCategory_t &curCategory = m_vecCategories[ iIndex ]; if ( !BInitCategory( pPriceSheet, &curCategory, pKVCurCategory ) ) return false; // If the current category is the home page, cache off its ID if ( curCategory.m_bIsHome ) { m_unHomeCategoryID = curCategory.m_unID; } } // Verify that any parents point to valid categories FOR_EACH_VEC( m_vecCategories, i ) { const StoreCategory_t &curCategory = m_vecCategories[i]; // Skip current category if it refers to invalid, which is fine if ( curCategory.m_unParentCategoryID == k_CategoryID_Invalid ) continue; // A category can't be a parent to itself if ( curCategory.m_unID == curCategory.m_unParentCategoryID ) { AssertMsg( 0, "Store category %s is using itself as a parent category!", curCategory.m_pchName ); } // Attempt to find the current section's parent ID bool bFound = false; FOR_EACH_VEC( m_vecCategories, j ) { // Don't compare against self if ( i == j ) continue; if ( m_vecCategories[j].m_unID == curCategory.m_unParentCategoryID ) { bFound = true; break; } } // If we couldn't find the current section's parent ID, assert if ( !bFound ) { AssertMsg( 0, "Category %s refers to an unknown parent category - check your spelling!", curCategory.m_pchName ); } } // Setup child category lists - looping twice to keep this code clean and easy to read FOR_EACH_VEC( m_vecCategories, i ) { const StoreCategory_t &curCategory = m_vecCategories[i]; if ( k_CategoryID_Invalid == curCategory.m_unParentCategoryID ) continue; StoreCategory_t *pParentCategory = GetStoreCategoryFromID( curCategory.m_unParentCategoryID ); if ( !pParentCategory ) continue; pParentCategory->m_vecSubcategories.AddToTail( &curCategory ); } return true; } //------------------------------------------------------------------------------------------------------------------------------- bool CEconStoreCategoryManager::BInitCategory( CEconStorePriceSheet *pPriceSheet, StoreCategory_t *pCategory, KeyValues* pKVTab ) { const char *pDefaultResFile = "Resource/UI/econ/store/v2/StorePage.res"; // Get the main category name const char* pCategoryName = pKVTab->GetName(); if ( !pCategoryName || !pCategoryName[0] ) { AssertMsg( 0, "Invalid category name!" ); return false; } const bool bIsHome = pKVTab->GetBool( "home", false ); pCategory->m_bIsHome = bIsHome; pCategory->m_pchRawName = pCategoryName; pCategory->m_unID = GetCategoryID( pCategoryName ); pCategory->m_bUseLargeCells = pKVTab->GetBool( "use_large_cells", false ); pCategory->m_bVisible = pKVTab->GetBool( "visible", true ); pCategory->m_bInGameOnly = pKVTab->GetBool( "ingame_only", false ); pCategory->m_bDefaultTab = pKVTab->GetBool( "default", false ); #if defined( GC_DLL ) // Until we replace the in-game store with the web store, we have this hacky override property, so // that we can call the home page "HOME" in the game client and "TOP SELLERS" on the web. The home page // will be evolving shortly to include a lot more than just a list of top sellers. const char *pchLabelTokenWebOverride = pKVTab->GetString( "web_label_token_override", NULL ); #else const char *pchLabelTokenWebOverride = NULL; #endif pCategory->m_pchName = pchLabelTokenWebOverride ? pchLabelTokenWebOverride : pKVTab->GetString( "label_token", "#Store_Unknown" ); pCategory->m_pchPageClass = pKVTab->GetString( "page_class", "CStorePage" ); pCategory->m_pchPageRes = pKVTab->GetString( "page_res", pDefaultResFile ); pCategory->m_pchSortType = pKVTab->GetString( "sort_type", "" ); // Important for web store but not needed for VGUI store #if defined( GC_DLL ) if ( !bIsHome ) { const char *pchDropdownPrefabName = pKVTab->GetString( "dropdown_prefab", NULL ); pCategory->m_pDropdownPrefab = GEconStoreMetaData()->FindDropdownPrefab( pchDropdownPrefabName ); if ( !pCategory->m_pDropdownPrefab ) { AssertMsg( pCategory->m_pDropdownPrefab, CFmtStr( "Invalid dropdown prefab name, '%s'!", pchDropdownPrefabName ).Access() ); return false; } } else { pCategory->m_pDropdownPrefab = NULL; } #endif // Look for a parent category for non-home categories if ( !bIsHome ) { const char *pParentCategoryName = pKVTab->GetString( "parent", NULL ); if ( pParentCategoryName ) { pCategory->m_unParentCategoryID = GetCategoryID( pParentCategoryName ); } else { pCategory->m_unParentCategoryID = k_CategoryID_Invalid; } } return true; } bool CEconStoreCategoryManager::BOnPriceSheetLoaded( CEconStorePriceSheet *pPriceSheet ) { // Go through all categories/subcategories and add a list of items to each. // If an item belongs to a subcategory, it will also be added to its parent category. For example, // a hat will be added to both the "hats" subcategory and the "items" parent category. FOR_EACH_VEC( m_vecCategories, iCategory ) { StoreCategory_t &Category = m_vecCategories[iCategory]; // find all entries that match const CEconStorePriceSheet::EconStoreEntryMap_t &mapEntries = pPriceSheet->GetEntries(); FOR_EACH_MAP_FAST( mapEntries, idx ) { const econ_store_entry_t &entry = mapEntries[idx]; if ( entry.IsListedInCategoryOrSubcategories( Category ) ) { Category.m_vecEntries.InsertNoSort( entry.GetItemDefinitionIndex() ); } } } return true; } //------------------------------------------------------------------------------------------------------------------------------- /*static*/ StoreCategoryID_t CEconStoreCategoryManager::GetCategoryID( const char *pCategoryName ) { // Make the input lower case CUtlString strLowerCase = pCategoryName; strLowerCase.ToLower(); return CRC32_ProcessSingleBuffer( (void*)strLowerCase.Get(), strLowerCase.Length() ); } //------------------------------------------------------------------------------------------------------------------------------- const CEconStoreCategoryManager::StoreCategory_t *CEconStoreCategoryManager::GetStoreCategoryFromID( StoreCategoryID_t unID ) const { return const_cast< CEconStoreCategoryManager * >( this )->GetStoreCategoryFromID( unID ); } CEconStoreCategoryManager::StoreCategory_t *CEconStoreCategoryManager::GetStoreCategoryFromID( StoreCategoryID_t unID ) { if ( k_CategoryID_Invalid != unID ) { FOR_EACH_VEC( m_vecCategories, i ) { if ( unID == m_vecCategories[i].m_unID ) return &m_vecCategories[i]; } } return NULL; } //------------------------------------------------------------------------------------------------------------------------------- static CEconStoreCategoryManager *gs_pEconStoreCategoryManager = NULL; CEconStoreCategoryManager *GEconStoreCategoryManager() { if ( !gs_pEconStoreCategoryManager ) { gs_pEconStoreCategoryManager = new CEconStoreCategoryManager(); } return gs_pEconStoreCategoryManager; } void ClearEconStoreCategoryManager() { delete gs_pEconStoreCategoryManager; gs_pEconStoreCategoryManager = NULL; }