//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// #include "cbase.h" #include "order_events.h" #include "tf_team.h" //----------------------------------------------------------------------------- // Purpose: Fire an event for all teams telling them to update their orders //----------------------------------------------------------------------------- void GlobalOrderEvent( COrderEvent_Base *pOrder ) { // Loop through the teams for ( int i = 0; i < GetNumberOfTeams(); i++ ) { CTFTeam *pTeam = GetGlobalTFTeam( i ); pTeam->UpdateOrdersOnEvent( pOrder ); } }