//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #include "cbase.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" //----------------------------------------------------------------------------- // Amount of time before breen teleports away //----------------------------------------------------------------------------- class CInfoTeleporterCountdown : public CPointEntity { DECLARE_CLASS( CInfoTeleporterCountdown, CPointEntity ); DECLARE_SERVERCLASS(); DECLARE_DATADESC(); public: virtual int UpdateTransmitState(); private: void InputDisable(inputdata_t &inputdata); void InputEnable(inputdata_t &inputdata); void InputStartCountdown(inputdata_t &inputdata); void InputStopCountdown(inputdata_t &inputdata); CNetworkVar( bool, m_bCountdownStarted ); CNetworkVar( bool, m_bDisabled ); CNetworkVar( float, m_flStartTime ); CNetworkVar( float, m_flTimeRemaining ); }; //----------------------------------------------------------------------------- // Save/load //----------------------------------------------------------------------------- BEGIN_DATADESC( CInfoTeleporterCountdown ) DEFINE_FIELD( m_bCountdownStarted, FIELD_BOOLEAN ), DEFINE_FIELD( m_bDisabled, FIELD_BOOLEAN ), DEFINE_FIELD( m_flStartTime, FIELD_TIME ), DEFINE_FIELD( m_flTimeRemaining, FIELD_FLOAT ), // Outputs DEFINE_INPUTFUNC( FIELD_VOID, "Enable", InputEnable ), DEFINE_INPUTFUNC( FIELD_VOID, "Disable", InputDisable ), DEFINE_INPUTFUNC( FIELD_FLOAT, "StartCountdown", InputStartCountdown ), DEFINE_INPUTFUNC( FIELD_VOID, "StopCountdown", InputStopCountdown ), END_DATADESC() LINK_ENTITY_TO_CLASS( info_teleporter_countdown, CInfoTeleporterCountdown ); //----------------------------------------------------------------------------- // Networking //----------------------------------------------------------------------------- IMPLEMENT_SERVERCLASS_ST( CInfoTeleporterCountdown, DT_InfoTeleporterCountdown ) SendPropInt( SENDINFO( m_bCountdownStarted ), 1, SPROP_UNSIGNED ), SendPropInt( SENDINFO( m_bDisabled ), 1, SPROP_UNSIGNED ), SendPropTime( SENDINFO( m_flStartTime ) ), SendPropFloat( SENDINFO( m_flTimeRemaining ), 0, SPROP_NOSCALE ), END_SEND_TABLE() //----------------------------------------------------------------------------- // Starts/stops countdown //----------------------------------------------------------------------------- void CInfoTeleporterCountdown::InputStartCountdown(inputdata_t &inputdata) { if (!m_bCountdownStarted) { m_bCountdownStarted = true; m_bDisabled = false; m_flStartTime = gpGlobals->curtime; m_flTimeRemaining = inputdata.value.Float(); } } void CInfoTeleporterCountdown::InputStopCountdown(inputdata_t &inputdata) { m_bCountdownStarted = false; } //----------------------------------------------------------------------------- // Disables/reenables an active countdown //----------------------------------------------------------------------------- void CInfoTeleporterCountdown::InputDisable(inputdata_t &inputdata) { if ( !m_bDisabled ) { m_bDisabled = true; if ( m_bCountdownStarted ) { m_flTimeRemaining -= gpGlobals->curtime - m_flStartTime; } } } void CInfoTeleporterCountdown::InputEnable(inputdata_t &inputdata) { if ( m_bDisabled ) { m_bDisabled = false; if ( m_bCountdownStarted ) { m_flStartTime = gpGlobals->curtime; } } } //----------------------------------------------------------------------------- // Purpose: Always send the teleporter countdown //----------------------------------------------------------------------------- int CInfoTeleporterCountdown::UpdateTransmitState() { return SetTransmitState( FL_EDICT_ALWAYS ); }