//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef RENAME_TOOL_UI_H #define RENAME_TOOL_UI_H #ifdef _WIN32 #pragma once #endif #include "tool_items.h" class CNameToolUsageDialog : public CBaseToolUsageDialog { DECLARE_CLASS_SIMPLE( CNameToolUsageDialog, CBaseToolUsageDialog ); public: CNameToolUsageDialog( vgui::Panel *pParent, const char* pszName, CEconItemView *pTool, CEconItemView *pToolSubject, bool bDescription ); virtual int GetMaxLength(); virtual int GetMaxDBSize(); protected: bool m_bDescription; }; //----------------------------------------------------------------------------- // Purpose: A dialog used to input a Tool's name payload //----------------------------------------------------------------------------- class CRequestNameDialog : public CNameToolUsageDialog { DECLARE_CLASS_SIMPLE( CRequestNameDialog, CNameToolUsageDialog ); public: CRequestNameDialog( vgui::Panel *pParent, const char* pszName, CEconItemView *pTool, CEconItemView *pToolSubject, bool bDescription ); virtual void MoveToFront(); virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); virtual void Apply( void ); MESSAGE_FUNC_PTR( OnItemPanelEntered, "ItemPanelEntered", panel ); private: vgui::TextEntry *m_pCustomNameEntry; vgui::Label *m_pOldNameLabel; vgui::Label *m_pOldName; vgui::Label *m_pNewNameLabel; }; //----------------------------------------------------------------------------- // Purpose: Confirm name and commit or reject //----------------------------------------------------------------------------- class CConfirmNameDialog : public CNameToolUsageDialog { DECLARE_CLASS_SIMPLE( CConfirmNameDialog, CNameToolUsageDialog ); public: CConfirmNameDialog( vgui::Panel *pParent, const char* pszName, CEconItemView *pTool, CEconItemView *pToolSubject, const wchar_t *name, bool bDescription ); virtual void ApplySchemeSettings( vgui::IScheme *scheme ); virtual void Apply( void ); virtual void OnCommand( const char *command ); private: wchar_t m_name[ MAX_ITEM_CUSTOM_DESC_LENGTH+1 ]; bool IsNameValid( void ) const; }; #endif // RENAME_TOOL_UI_H