//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef DOD_CORNERCUTPANEL_H #define DOD_CORNERCUTPANEL_H #ifdef _WIN32 #pragma once #endif #include "cbase.h" #include #include #include "dod_shareddefs.h" //----------------------------------------------------------------------------- // Purpose: Draws the corner-cut background panels //----------------------------------------------------------------------------- class CDoDCutEditablePanel : public vgui::EditablePanel { public: DECLARE_CLASS_SIMPLE( CDoDCutEditablePanel, vgui::EditablePanel ); CDoDCutEditablePanel( vgui::Panel *parent, const char *name ); virtual void PaintBackground(); virtual void SetBorder( vgui::IBorder *border ); virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); virtual void SetVisible( bool state ) { BaseClass::SetVisible( state ); } virtual void ApplySettings( KeyValues *inResourceData ); virtual void GetSettings( KeyValues *outResourceData ); virtual void SetCornerToCut( int nCorner ){ m_nCornerToCut = nCorner; } virtual void SetCornerCutSize( int nCutSize ){ m_nCornerCutSize = nCutSize; } virtual void SetBackGroundColor( const char *pszNewColor ); virtual void SetBorderColor( const char *pszNewColor ); private: int m_iBackgroundTexture; int m_nCornerToCut; int m_nCornerCutSize; char m_szBackgroundTexture[128]; char m_szBackgroudColor[128]; char m_szBorderColor[128]; Color m_clrBackground; Color m_clrBorder; }; #endif // DOD_CORNERCUTPANEL_H