#! /usr/bin/env python # encoding: utf-8 # vim: noexpandtab from waflib import Utils import os top = '.' PROJECT_NAME = 'vbsp' def options(opt): # stub return def configure(conf): return def build(bld): source = [ 'boundbox.cpp', 'brushbsp.cpp', 'csg.cpp', 'cubemap.cpp', 'detail.cpp', 'detailobjects.cpp', 'disp_vbsp.cpp', 'faces.cpp', 'glfile.cpp', 'leakfile.cpp', 'map.cpp', 'manifest.cpp', 'materialpatch.cpp', 'materialsub.cpp', 'nodraw.cpp', 'normals.cpp', 'overlay.cpp', 'portals.cpp', 'prtfile.cpp', 'staticprop.cpp', 'textures.cpp', 'tree.cpp', 'vbsp.cpp', 'worldvertextransitionfixup.cpp', 'writebsp.cpp', '../common/mstristrip.cpp', '../common/physdll.cpp', # '../common/scratchpad_helpers.cpp', '../common/utilmatlib.cpp', '../../public/collisionutils.cpp', '../../public/disp_common.cpp', '../../public/disp_powerinfo.cpp', '../../public/loadcmdline.cpp', '../../public/lumpfiles.cpp', # '../../public/scratchpad3d.cpp', '../../public/zip_utils.cpp', # Common files '../common/bsplib.cpp', '../common/cmdlib.cpp', '../common/filesystem_tools.cpp', '../common/map_shared.cpp', '../common/pacifier.cpp', '../common/polylib.cpp', '../common/scriplib.cpp', '../common/threads.cpp', '../../public/builddisp.cpp', '../../public/chunkfile.cpp', '../../public/filesystem_helpers.cpp', '../../public/filesystem_init.cpp', ] if bld.env.DEST_OS == 'win32': source += ['../common/tools_minidump.cpp'] else: source += ['../../filesystem/linux_support.cpp'] includes = [ '.', '../common', '../../public', '../../public/tier0', '../../public/tier1', '../../public/tier2', '../../public/tier3', '../../public/vtf', '../../public/vstdlib', '../../public/fgdlib', ] defines = [] libs = [ 'tier0', 'tier1', 'tier2', 'vtf', 'bitmap', 'fgdlib', 'mathlib', 'vstdlib', 'lzma', 'vphysics', 'shaderapiempty', 'materialsystem', ] if bld.env.DEST_OS == 'win32': libs += ['USER32'] install_path = bld.env.BINDIR bld( source = source, target = PROJECT_NAME, name = PROJECT_NAME, features = 'c cxx cxxprogram', includes = includes, defines = defines, use = libs, install_path = install_path, subsystem = bld.env.MSVC_SUBSYSTEM, idx = bld.get_taskgen_count() )