#! /usr/bin/env python # encoding: utf-8 # vim: noexpandtab from waflib import Utils import os top = '.' PROJECT_NAME = 'studiomdl' def options(opt): # stub return def configure(conf): conf.define('PROTECTED_THINGS_DISABLE', 1) return def build(bld): source = [ 'UnifyLODs.cpp', 'checkuv.cpp', 'collisionmodel.cpp', 'dmxsupport.cpp', 'hardwarematrixstate.cpp', 'hardwarevertexcache.cpp', 'mrmsupport.cpp', 'objsupport.cpp', 'optimize.cpp', 'perfstats.cpp', 'simplify.cpp', 'studiomdl.cpp', 'v1support.cpp', 'write.cpp', '../common/cmdlib.cpp', '../common/filesystem_tools.cpp', '../common/physdll.cpp', '../common/scriplib.cpp', '../../filesystem/linux_support.cpp', '../../public/filesystem_helpers.cpp', '../../public/filesystem_init.cpp', '../../public/bone_setup.cpp', '../../public/collisionutils.cpp', '../../public/interpolatortypes.cpp', '../../public/mdlobjects/mdlobjects.cpp', '../../public/movieobjects/movieobjects_compiletools.cpp', '../../public/studio.cpp', '../../common/studiobyteswap.cpp', ] includes = [ '.', '../common', '../../public', '../../public/tier0', '../../public/tier1', '../../public/tier2', '../../public/tier3', '../../public/vstdlib', ] defines = [] libs = [ 'tier0', 'tier1', 'tier2', 'tier3', 'appframework', 'datamodel', 'dmserializers', 'mathlib', 'mdlobjects', 'movieobjects', # 'nvtristrip', 'vstdlib', ] if bld.env.DEST_OS == 'win32': libs += ['USER32'] install_path = bld.env.BINDIR bld( source = source, target = PROJECT_NAME, name = PROJECT_NAME, features = 'c cxx cxxprogram', includes = includes, defines = defines, use = libs, install_path = install_path, subsystem = bld.env.MSVC_SUBSYSTEM, idx = bld.get_taskgen_count() )