//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// #if !defined(AFX_GRAPHCONTROL_H__9B50B827_F24D_4C5A_BA6E_A591A64E404D__INCLUDED_) #define AFX_GRAPHCONTROL_H__9B50B827_F24D_4C5A_BA6E_A591A64E404D__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // GraphControl.h : header file // #include "utlvector.h" class CGraphEntry { public: CGraphEntry() : m_msTime( 0 ), m_nBytesSent( 0 ), m_nBytesReceived( 0 ) { } int m_msTime; int m_nBytesSent; int m_nBytesReceived; }; ///////////////////////////////////////////////////////////////////////////// // CGraphControl window class CGraphControl : public CWnd { // Construction public: CGraphControl(); // Attributes public: // Operations public: void Clear(); // This function assumes you've already run the query and the graph_entry's are selected in. void Fill( CUtlVector &entries ); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CGraphControl) //}}AFX_VIRTUAL // Implementation public: virtual ~CGraphControl(); protected: void Render( CDC *pDC ); CUtlVector m_Entries; // Generated message map functions protected: //{{AFX_MSG(CGraphControl) afx_msg void OnPaint(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_GRAPHCONTROL_H__9B50B827_F24D_4C5A_BA6E_A591A64E404D__INCLUDED_)