//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef C_WALKER_BASE_H #define C_WALKER_BASE_H #ifdef _WIN32 #pragma once #endif #include "basetfvehicle.h" #include "client_class.h" class C_WalkerBase : public C_BaseTFVehicle { public: DECLARE_CLIENTCLASS(); DECLARE_CLASS( C_WalkerBase, C_BaseTFVehicle ); C_WalkerBase() {} virtual void OnDataChanged( DataUpdateType_t updateType ); private: C_WalkerBase( const C_WalkerBase &other ) {} }; #endif // C_WALKER_BASE_H