//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "cbase.h" #include "c_tf_class_infiltrator.h" //============================================================================= // // Infiltrator Data Table // BEGIN_RECV_TABLE_NOBASE( C_PlayerClassInfiltrator, DT_PlayerClassInfiltratorData ) END_RECV_TABLE() BEGIN_PREDICTION_DATA_NO_BASE( C_PlayerClassInfiltrator ) DEFINE_PRED_TYPEDESCRIPTION( m_ClassData, PlayerClassInfiltratorData_t ), END_PREDICTION_DATA() //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- C_PlayerClassInfiltrator::C_PlayerClassInfiltrator( C_BaseTFPlayer *pPlayer ) : C_PlayerClass( pPlayer ) { } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- C_PlayerClassInfiltrator::~C_PlayerClassInfiltrator() { }