//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "cbase.h" #include "c_order_respawnstation.h" IMPLEMENT_CLIENTCLASS_DT( C_OrderRespawnStation, DT_OrderRespawnStation, COrderRespawnStation ) END_RECV_TABLE() void C_OrderRespawnStation::GetDescription( char *pDest, int bufferSize ) { Q_strncpy( pDest, "Build Respawn Station Near Object", bufferSize ); }