//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "cbase.h" #include "hud.h" #include "c_baseobject.h" //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- class C_ObjectRallyFlag : public C_BaseObject { DECLARE_CLASS( C_ObjectRallyFlag, C_BaseObject ); public: DECLARE_CLIENTCLASS(); C_ObjectRallyFlag(); private: C_ObjectRallyFlag( const C_ObjectRallyFlag & ); // not defined, not accessible }; IMPLEMENT_CLIENTCLASS_DT(C_ObjectRallyFlag, DT_ObjectRallyFlag, CObjectRallyFlag) END_RECV_TABLE() //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- C_ObjectRallyFlag::C_ObjectRallyFlag() { }