//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #include "cbase.h" #include "hud.h" #include "commanderoverlay.h" #include "tf_obj_baseupgrade_shared.h" //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- class C_ObjectExplosives : public C_BaseObjectUpgrade { DECLARE_CLASS( C_ObjectExplosives, C_BaseObjectUpgrade ); public: DECLARE_CLIENTCLASS(); C_ObjectExplosives(); private: C_ObjectExplosives( const C_ObjectExplosives & ); // not defined, not accessible }; IMPLEMENT_CLIENTCLASS_DT(C_ObjectExplosives, DT_ObjectExplosives, CObjectExplosives) END_RECV_TABLE() //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- C_ObjectExplosives::C_ObjectExplosives() { }