//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $Workfile: $ // $Date: $ // $NoKeywords: $ //=============================================================================// #if !defined( C_CONTROLZONE_H ) #define C_CONTROLZONE_H #ifdef _WIN32 #pragma once #endif class ConVar; //----------------------------------------------------------------------------- // Purpose: Client side rep of control zone entity ( trigger, so not usually visible ) //----------------------------------------------------------------------------- class C_ControlZone : public C_BaseEntity { public: DECLARE_CLASS( C_ControlZone, C_BaseEntity ); DECLARE_CLIENTCLASS(); C_ControlZone(); virtual ~C_ControlZone(); virtual bool ShouldDraw(); virtual void OnDataChanged( DataUpdateType_t updateType ); public: int m_nZoneNumber; private: const ConVar *m_pShowTriggers; }; #endif // C_CONTROLZONE_H