//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef NPC_ROLLERMINE_H #define NPC_ROLLERMINE_H #ifdef _WIN32 #pragma once #endif //------------------------------------ // Spawnflags //------------------------------------ #define SF_ROLLERMINE_FRIENDLY (1 << 16) #define SF_ROLLERMINE_PROP_COLLISION (1 << 17) bool NPC_Rollermine_IsRollermine( CBaseEntity *pEntity ); CBaseEntity *NPC_Rollermine_DropFromPoint( const Vector &originStart, CBaseEntity *pOwner, const char *pszTemplate ); #endif // NPC_ROLLERMINE_H