//========= Copyright Valve Corporation, All rights reserved. ============// // //=======================================================================================// #ifndef IRECORDINGSESSION_H #define IRECORDINGSESSION_H #ifdef _WIN32 #pragma once #endif //---------------------------------------------------------------------------------------- #include "interface.h" //---------------------------------------------------------------------------------------- class CBaseRecordingSessionBlock; class IRecordingSession : public IBaseInterface { public: virtual void AddBlock( CBaseRecordingSessionBlock *pBlock ) = 0; }; //---------------------------------------------------------------------------------------- #endif // IRECORDINGSESSION_H